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Try a threadpool for llimageworker 
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Joined: 2009-03-17 18:42:51
Posts: 4559
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I posted a test on SL forums to show off the gain brought by the multi-threaded image decoder and the texture fetcher boosting. Here is the video (refer to the forum post for the testing protocol description).


2021-03-24 09:35:29
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