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Joined: 2009-03-17 18:42:51
Posts: 5523
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Here are two new releases of the Cool VL Viewer, available now from http://sldev.free.fr/:

Cool VL Viewer v1.26.8.64 (legacy stable branch with the v3.5 renderer (no materials) and the legacy objects caching scheme):
Cool VL Viewer v1.26.12.6 (current stable branch with the v3.7 renderer and new objects caching scheme):

New in these releases:
  • Backported Marine Kelley's fixes to RLV 2.09. See the "Release notes" section of the RestrainedLoveReadme.txt file for full details.
  • Added the possibility to preview panel XUI files in excess of floater XUI files ("Advanced" -> "XUI" -> "Load floater/panel from XML...").
  • Implemented a work-around for a bug in recent GNU ld releases that caused the "status" text in the Textures Console to be printed in transparent black (i.e. invisible). This is the same issue as the one described in this post (and is probably affecting current Mac builds; the offical Linux releases are unaffected, since a non-buggy ld is used to build them).
  • The "colors.xml" file in the skin directories is no more part of the distribution, allowing users to actually (add and) use that file to customize the skins colours without having to overwrite that file with theirs after each viewer update. Note however that, for now and until 1.26.13 or later gets released, the installers will delete all the colors.xml files if one such file is found in the silver skin directory (this is so that no stale files are left behind when uninstalling a viewer that has been updated from a release that had the colors.xml files included).
  • Added "The Adult Grid" to the default OpenSim grids list.
  • Some code cleanup.


Enjoy ! :D


2014-07-05 09:53:07
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Joined: 2009-03-17 18:42:51
Posts: 5523
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Here are two new releases of the Cool VL Viewer, available now from http://sldev.free.fr/:

Cool VL Viewer v1.26.8.65 (legacy stable branch with the v3.5 renderer (no materials) and the legacy objects caching scheme):

New in this release:
  • Backported from LL's Snowstorm branch a fix to the gimbal-lock-fixed maths. As a result, the former problem with "NaNs" should be history and the gimbal lock fix code has been enabled again in this release; please, let me know if you encounter problems with rotating primitives/objects in Edit mode.
  • Added the new experience tools related LSL functions and constants to the script editor highlighting and tool tips.
  • Fixed the bug that caused the file picker not to show when taking a first snapshot in "frame freeze" mode. See this thread for details.
  • Some code cleanup and optimizations.
  • FMOD Ex updated to v4.44.39.
  • Linux release only: removed libpcre.so.3 from the distributed files (that was a hack to allow some GTK themes in some Linux distributions to work, but the Cool VL Viewer no more uses GTK).


Cool VL Viewer v1.26.12.7 (current stable branch with the v3.7 renderer and new objects caching scheme):

Same changes as in v1.26.8.65, plus:
  • Improved detection and error recovery when encountering a corrupted object cache file (the reason for such corruptions in the new objects caching scheme is yet still to be found).


Enjoy ! :D


2014-07-12 11:39:26
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Joined: 2009-03-17 18:42:51
Posts: 5523
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Here are two new releases of the Cool VL Viewer, available now from http://sldev.free.fr/:

Cool VL Viewer v1.26.12.8 (current stable branch with the v3.7 renderer and new objects caching scheme):

New in this release:
  • Linux & Windows builds: updated the pre-built libraries (now using libraries from LL's viewer-library-refresh).
  • Linux builds only: as a result of the above, the viewer had to be compiled against libstdc++ v6.0.16 (instead of v6.0.13). The good news is that gcc v4.6.4 is now used (instead of v4.4.7), allowing to use better optimizations. If you have issues running the viewer because your libstdc++ version is too old, just grab the new one from here, and put it inside the viewer's lib/ directory.
  • Updated LLHandle class to LL's v3 viewer's version in preparation for the experience tools backport.
  • Minor code cleanup.


Cool VL Viewer v1.26.8.66 (legacy stable branch with the v3.5 renderer (no materials) and the legacy objects caching scheme):

Same changes as in v1.26.12.8, plus:
  • Linux & Mac builds: fixed the cmake script that controls the optimization options based on the gcc version (this got accidentally broken a few weeks ago).


Enjoy ! :D


2014-07-19 12:33:01
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Joined: 2009-03-17 18:42:51
Posts: 5523
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Here are two new releases of the Cool VL Viewer, available now from http://sldev.free.fr/:

Since bugs have been fixed, updating to them is recommended.

Cool VL Viewer v1.26.8.67 (legacy stable branch with the v3.5 renderer (no materials) and the legacy objects caching scheme):
Cool VL Viewer v1.26.12.9 (current stable branch with the v3.7 renderer and new objects caching scheme):

New in these releases:
  • Backported the LLSLURL code from LL's v3 viewer, and got rid of the old LLURLSimString code.
  • Reworked the grid manager, login and startup code as a consequence of the above change.
  • Reworked the command handler code (now fully v3-alike) and added support for a bunch of v3-compatible SLURL "app" commands (secondlife:///app/<command> with the following added <command>s: appearance, wear_folder, profile, search, help, object/inspect, inventory, region)
  • Backported from LL's viewer-bear a crash fix to mesh models upload.
  • Backported from LL's viewer-bear a fix to the line editor UI code (as a result, and for example, it should now be possible to reset the description of a primitive to an empty string in the tools floater).
  • Backported from LL's v3 viewer some improvements to the UI code (preparatory work for the experience tools support).
  • Backported form LL's viewer-bear a fix to a memory leak and potential crash bug in the notifications debug console.
  • Backported a couple more minor fixes from LL's v3 viewer.
  • Fixed a bug in the abuse report floater that prevented to pick an object when not clicking on its root primitive.
  • Some code cleanup.


Enjoy ! :D


2014-07-26 12:36:56
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Joined: 2009-03-17 18:42:51
Posts: 5523
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Here are two new releases of the Cool VL Viewer, available now from http://sldev.free.fr/:

Since serious bugs have been fixed, all users should update.

Cool VL Viewer v1.26.8.68 (legacy stable branch with the v3.5 renderer (no materials) and the legacy objects caching scheme):
Cool VL Viewer v1.26.12.10 (current stable branch with the v3.7 renderer and new objects caching scheme):

New in these releases:
  • Backported the Experience Tools and full Experiences support from LL's viewer-xp_tools. Fixed several bugs in LL's code. See this thread for details.
  • Fixed a bad breakage (due to a typo) in the legacy name cache callbacks handling.
  • Fixed a few bugs in the v1 UI code.
  • Implemented HTML link support for notifications (only group notifications had that support implemented).
  • Backported a crash bug fix from LL's viewer-bear, related to the AISv3 API support.
  • Changed the region maturity rating displaying in the status bar: the rating now appears as a small icon (red "A" for "Adult", grey "M" for "Mature", blue "G" for "PG/General", no icon at all for "Unknown") before the region name, instead of a plain text word between parenthesis after the region name; it's more visible and takes less room in the status bar.
  • Fixed a bug in SLURL encoding for the Aditi (Second Life Beta) grid.
  • Fixed MacOS-X compilation issues (fixes contributed by Catten).
  • FMOD Ex updated to v4.44.40.
  • Some code cleanup.


Enjoy ! :D


2014-08-02 09:34:09
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Joined: 2009-03-17 18:42:51
Posts: 5523
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Here are two new releases of the Cool VL Viewer, available now from http://sldev.free.fr/:

Since serious bugs have been fixed, all users should (more like "shall") update.

Cool VL Viewer v1.26.8.69 (legacy stable branch with the v3.5 renderer (no materials) and the legacy objects caching scheme):
Cool VL Viewer v1.26.12.11 (current stable branch with the v3.7 renderer and new objects caching scheme):

New in these releases:
  • Fully audited and fixed the texture fetcher: some rogue code in there prevented the textures cache from being properly used, and I added UDP fetches fall-backs for all HTTP fetches failure cases. The scenes shall now rez faster (proper use of the cache) and partially loaded (blurry) textures should now be a very rare occurrence (i.e. happening only when both HTTP and UDP fetches fail to complete).
  • Fully audited and "hardened" the FMOD audio code (now more robust and hopefully fixed). Also added more debug messages (if you still encounter issues with audio streams freezing the viewer, please enable the "FMOD" debug tag, reproduce the bug, and post the log in this thread).
  • Implemented a new "Sounds List" floater (toggle in "View" menu). See this thread for details.
  • Improved the experiences-related notification tips (now displaying the experience name in excess of its SLURL).
  • Removed the redundant "Buy currency" button from the status bar, since clicking on the account balance got the exact same effect (tool-tip of the latter updated to indicate that clicking it allows to buy more currency).
  • Improved the URL dispatcher so that it is unaffected by URLs immediately followed by a non-spacing separator character (parenthesis, punctuation sign, etc).
  • Improved the media filter floater (now using layout panels to allow proper horizontal size expansion of the lists as the floater is made larger).
  • By popular demand (one user), added a "copy restrictions to clipboard on double-click" feature to the RestrainedLove "Restrictions list" floater. See this thread for details.
  • Backported a fix to the group ban feature from LL's viewer.
  • Backported a fix to the "missing HUD child primitives" after TP from Singularity (Shyotl's code) and extended it to logins as well.
  • Backported a couple of fixes to potential crash bugs from Firestorm (Nicky's fixes).
  • Some other minor fixes and code cleanup.

Change specific to v1.26.8.69:
  • Fixed the "Clear ARB buffer" optimization that was not being properly enabled for NVIDIA cards (for which it's a kick-ass optimization) and wrongly enabled by default for ATI cards (for which it might hurt performances): a rare case of the 'patch' utility making a bad guess and stuffing patched lines in the wrong place...

Change specific to v1.26.12.11:
  • Backported a fix (Shyotl's) to water normals rendering from Singularity.


Enjoy ! :D


2014-08-09 10:19:40
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Joined: 2009-03-17 18:42:51
Posts: 5523
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Here are two new releases of the Cool VL Viewer, available now from http://sldev.free.fr/:

Cool VL Viewer v1.26.8.70 (legacy stable branch with the v3.5 renderer (no materials) and the legacy objects caching scheme):
Cool VL Viewer v1.26.12.12 (current stable branch with the v3.7 renderer and new objects caching scheme):

New in these releases:
  • Improved the sounds list feature. See this message for details.
  • Fixed the map-double-clicked events not staying displayed in the Events panel of the search floater.
  • Fixed the broken logic in the graphics "Hardware Settings" floater that prevented to properly (re)set the "VBO Streaming" feature.
  • Reworked the teleport sequence/status logic to prevent having texture fetches cancelled (possibly causing partially loaded/blurry textures) when the arrival point is in the same sim as the departure point (it was particularly a problem when you TPed "home" while your home location was in the same sim as the departure point: such a TP was always considered a "far" TP even though it was local in this specific case).
  • Fixed the spacing of the "new" icons in the status bar, and replaced the "no see" icon in the legacy icons set with a much nicer one.
  • A lot of code cleanup related with "singleton" floaters (those floaters that can only have an unique instance at any time). Converted most of them to use the LLFloaterSingleton interface.
  • Made the "Avatar Picker" and "Group Picker" floaters into non-singletons, which they should have been from the beginning... I.e. you can now have several such floaters opened at the same time (and attached/made dependent to their caller floater).
  • Improved the Land Holdings and Group Picker floaters, making them resizable. The Land Holdings floater now also remembers its position and size.
  • Improved the Group Picker and Mute floaters, causing their lists to scroll properly to show the currently selected entry when open or refreshed.
  • Resynced the abuse report categories with LL's latest viewer.
  • Backported from Singularity Lirusaito's fix to scroll lists not being affected the edit key handler when focused: you can now use CTRL A/E/C on lists (note that CTRL A only works on multi-select lists, and only when the maximum number of selectable items is greater than or equal to the total number of items in the list).
  • Backported a couple minor fixes from Singularity (Shyotl's fixes).
  • FMOD Ex updated to v4.44.41.
  • Some more code cleanup and optimizations


Enjoy ! :D


2014-08-16 11:01:00
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Joined: 2009-03-17 18:42:51
Posts: 5523
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Here are two new releases of the Cool VL Viewer, available now from http://sldev.free.fr/:

Since an annoying blurry texture bug was fixed in these releases, updating to them is highly recommended.

Cool VL Viewer v1.26.8.71 (legacy stable branch with the v3.5 renderer (no materials) and the legacy objects caching scheme):
Cool VL Viewer v1.26.12.13 (current stable branch with the v3.7 renderer and new objects caching scheme):

New in these releases:
  • Backported from LL's viewer-bear a fix to blurry textures in the HTTP texture fetcher. This should plug the last case for blurry textures (short of total download failures in both the HTTP and UDP fetches).
  • Backported a couple of improvements from LL's viewer-xp_tools (in particular, you can now search for all existing experiences in the "Experiences" floater, "Search" tab, by letting the "part name" input line empty).
  • Implemented a new "staged sim disabling" feature to avoid large hiccups (2+ seconds freezes) after TPs and (multiple-)sims crossing, that were due to the object cache writing on the disk when sims are disabled in a burst (the sims are now disabled at a maximum rate of one per second). I did not notice any side effect to this new feature, but just in case, there's a toggle for it in Advanced -> Network.
  • More singleton floaters converted to use the LLFloaterSingleton interface. Improved the object backup (import/export) feature in the process: you can now interrupt the import/export process by closing its floater (a confirmation is asked via an alert dialog).
  • Re-enabled the Gimbal-lock-free code after implementing Moon Metty's fix to the llmaniprotate.cpp code. See these messages for details.
  • Backported a few minor fixes from Singularity (Shyotl's and Lirusaito's fixes).
  • Added the missing "NotifyLinkColor" color setting to the Dark and Silver skins.
  • Some more code cleanup, removal of dead code, and minor fixes by me.


Enjoy ! :D


2014-08-23 10:39:55
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Joined: 2009-03-17 18:42:51
Posts: 5523
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Here are two new releases of the Cool VL Viewer, available now from http://sldev.free.fr/:

Since an annoying bug has been fixed in these releases, updating to them is recommended.

Cool VL Viewer v1.26.8.72 (legacy stable branch with the v3.5 renderer (no materials) and the legacy objects caching scheme):
Cool VL Viewer v1.26.12.14 (current stable branch with the v3.7 renderer and new objects caching scheme):

New in these releases:
  • Fixed a bug in parcel bans list updates that was introduced with the experience tools support, and caused the bans list to be emptied when an attempt was made to add or remove a resident from it. See this thread for details.
  • Fixed NaNs in the packets transfer report log message, that used to show when exiting the viewer without having logged in.
  • Do not systematically overwrite the log when launching multiple viewer instances. Each instance now got its own log (CoolVLViewer_NNNN.log, NNNN being the process id), that gets renamed only when necessary into either "CoolVLViewer.log" (for the first instance) or "CoolVLViewer.old" (for any subsequent instance) on exit.
  • Made it so that the textures force-reload feature (CTRL SHIFT U) also works for Linden trees.
  • Backported optimizations to the rendering pipeline from Singularity.
  • Backported from Firestorm a fix to ftp:// URLs failing to be opened in a browser.
  • Do not systematically check for the master message template when building the viewer (allows to build the viewer while off-line or when the website hosting the master template is unreachable). To re-enable, you now need to pass "-DCHECK_MSG_TEMPLATE:BOOL=TRUE" to develop.py
  • Some code cleanup and removal of deprecated code.


Enjoy ! :D


2014-08-30 11:35:05
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Joined: 2009-03-17 18:42:51
Posts: 5523
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Here are two emergency releases of the Cool VL Viewer, available now from http://sldev.free.fr/:

Cool VL Viewer v1.26.8.73 (legacy stable branch with the v3.5 renderer (no materials) and the legacy objects caching scheme):
Cool VL Viewer v1.26.12.15 (current stable branch with the v3.7 renderer and new objects caching scheme):

They fix a bad breakage that affected v1.26.8.72 and v1.26.12.14. See this thread for details. Anyone using those broken releases shall update !


2014-08-31 00:01:27
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