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Joined: 2009-03-17 18:42:51
Posts: 4021
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Here are three new releases of the Cool VL Viewer, available now from http://sldev.free.fr/:

Since bugs have been fixed, updating is recommended.


Cool VL Viewer v1.26.8.52 (legacy stable branch with the v3.5 renderer: no materials support):
Cool VL Viewer v1.26.10.15 (current stable branch with the v3.6 renderer):

New in these releases:
  • Fixed some bugs in the inventory code used by the "Make New Outfit" feature to make it 100% reliable (sometimes, it could fail to copy items or the copied/moved items would only appear on next login in the inventory).
  • Implemented support for OpenSim/Aurora's "VARREGION" feature (backport from Singularity). Note that, because of some protocol flaws and server-side issues, teleports into an OpenSim variable size region that is not currently connected to the viewer (i.e. in a VARREGION that is not a neighbour of your avatar's departure sim) is subject to instant disconnection (at best) or crashes (most of the time): you should instead log off and relog into the VARREGION, using the "Start Location" input box in the login screen.
  • Hardened the code for LLOctree and LLVertexBuffer against crashes.
  • Backported a fix to LLOctree for a rigged mesh editing issue from LL's viewer-tiger.
  • Fixed a crash bug in LLPumpIO.
  • Removed all the (now unused) support code for the deprecated OGPX protocol.
  • Applied security fixes to the statically linked OpenJPEG library. See this message for details.
  • Added support for individual UI sounds disabling and reworked the Preferences floater accordingly (see the new "Audio" and "Media" sub-tabs in the "Audio & Media" tab for the "Preferences" floater). Note that the "PlayTypingSound" setting was replaced with "UISndTypingEnable", so you will have to uncheck again the corresponding setting (in either the "Text Chat" tab of "Audio & Media" tab -> "Audio" sub-tab) if you disabled PlayTypingSound before. Added the possibility to prevent the "incoming IM session start" sound to be played for group IM sessions. Added the possibility to choose which "pain" sound (male or female) is played when your avatar endures health damages, independently of the "gender" of the shape it uses (just disable the pain sound you don't want to be played).
  • Added support for the "delete in-world objects" UI sound (it was listed among the UI sounds but never used in the code...).
  • FMOD Ex updated to v4.44.32.
  • Code cleanup.


Cool VL Viewer v1.26.11.15 (experimental branch with new objects caching scheme and AISv3 support):

Same changes as in v1.26.10.15, plus:
  • Minor fix to the AISv3 code (removal of irrelevant and misleading warnings). The AISv3 feature is still disabled by default (the toggle is in the Advanced -> Network menu), but after the fixes I made to it and one week of testing, I don't consider it dangerous any more: the warning dialog that popped up on activation has been removed.


Enjoy ! :D


2014-03-22 13:51:17
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Joined: 2009-03-17 18:42:51
Posts: 4021
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Here are three new releases of the Cool VL Viewer, available now from http://sldev.free.fr/:

Since crash bugs have been fixed, updating is recommended.


Cool VL Viewer v1.26.8.53 (legacy stable branch with the v3.5 renderer: no materials support):
Cool VL Viewer v1.26.10.16 (current stable branch with the v3.6 renderer):
Cool VL Viewer v1.26.11.16 (experimental branch with new objects caching scheme and AISv3 support):

New in these releases:
  • Backported from LL's viewer-bear a few crash bug fixes on virtual address space exhaustion (at last, LL is getting interested by this issue that I have been working on and largely fixing for months...).
  • Backported from LL's viewer-bear crash fixes in the audio engine (and, under Windows, in winmm.dll) due to race conditions.
  • Fixed another bug in LLOctree that could potentially cause crashes.
  • Fixed a bug that could cause a crash on startup when a firewall or anti-virus was blocking network access to the viewer. See this thread for details.
  • Added a "Use a Read thread for plugins" entry in "Advanced" -> "Network" to toggle the PluginUseReadThread setting and made it so that the said thread doesn't eat-up a full (!) CPU core...
  • The "Advanced" -> "Network" -> "Get texture retry delay from HTTP header" setting is now disabled by default, because it causes some cached textures to fail to load fully and stay blurry as a result. See this message for details.
  • Backported a minor rendering optimization from Singularity.
  • By popular request (1 person), backported from LL's viewer-release the animation speed adjustment feature (see the entries in "Advanced" -> "Character" -> "All avatars' animations speed").
  • Some code cleanup.


Enjoy ! :D


2014-03-29 13:22:42
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Joined: 2009-03-17 18:42:51
Posts: 4021
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Here are three new releases of the Cool VL Viewer, available now from http://sldev.free.fr/:

This are bugfix releases; updating is recommended.


Cool VL Viewer v1.26.8.54 (legacy stable branch with the v3.5 renderer: no materials support):
Cool VL Viewer v1.26.10.17 (current stable branch with the v3.6 renderer):
Cool VL Viewer v1.26.11.17 (experimental branch with new objects caching scheme and AISv3 support):

New in these releases:
  • Fixed a bug, introduced in last week's releases, that was preventing to upload some image formats. See this thread for details.
  • Fixed a crash bug in OpenSim VAR REGION support. See this thread for details.
  • Fixed a crash in vertex buffer memory allocation when the latter fails (albeit the probability is high that a crash will still occur a short while later, since virtual memory space exhaustion/fragmentation leads to a crash in the end).
  • Implemented per-grid object caching to avoid region cache collisions on different grids (it only truly benefits SL's Agni and Aditi grids, since OpenSim doesn't use a cache-compatible object data transfer protocol: the data is transmitted uncompressed, while the cache can only store compressed data... It'd be about time that OpenSim developers implement the newer and better protocols...).
  • Backported from LL's viewer-bear a reversal from a fix to the avatar visual parameters (that were fixed during fitted mesh support implementation) for male shape pectorals and belly, in order to restore full backward-compatibility with old shapes.
  • Backported from Singularity (Aleric's code) a fix to a rounding error in animation timing interpolation.
  • Some code cleanup.


Enjoy ! :D


2014-04-05 10:16:48
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Joined: 2009-03-17 18:42:51
Posts: 4021
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Here are three new releases of the Cool VL Viewer, available now from http://sldev.free.fr/:


Cool VL Viewer v1.26.8.55 (legacy stable branch with the v3.5 renderer: no materials support):
Cool VL Viewer v1.26.10.18 (current stable branch with the v3.6 renderer):

New in these releases:
  • Backported the AISv3 protocol support from v1.26.11 (disabled by default: the toggle is in "Advanced" -> "Networking").
  • Improved the "plugin read thread" feature, which now uses an adaptive algorithm. See this thread for details.
  • Fixed a potential crash bug in LLFloater::bringToFront().
  • Fixed crash bugs that could occur because of wrongly enabled File/Upload entries after editing the avatar's appearance.
  • Preliminary work for the XUI file selector implementation: Fixed bugs in and improved/expanded LLDir. Added LLApr::info().
  • Backported from Firestorm a feature allowing to prevent your avatar from turning around when selecting an object ("Preferences" floater -> "Cool features" tab -> "Miscellaneous" sub-tab -> "When selecting an object, turn the avatar around to face it").
  • Some code cleanup and improvements.


Cool VL Viewer v1.26.11.18 (experimental branch with new objects caching scheme and new file selector):

Same changes as in v1.26.10.18, plus:

  • The AISv3 protocol support is now enabled by default in this branch.
  • Implemented a new XUI-based file (and directory) selector. See this thread for details.


Enjoy ! :D


2014-04-12 12:27:41
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Joined: 2009-03-17 18:42:51
Posts: 4021
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Here are three new releases of the Cool VL Viewer, available now from http://sldev.free.fr/:

Updating to them is recommended.

Cool VL Viewer v1.26.8.56 (legacy stable branch with the v3.5 renderer: no materials support):
Cool VL Viewer v1.26.10.19 (current stable branch with the v3.6 renderer):
Cool VL Viewer v1.26.11.19 (experimental branch with new objects caching scheme):

New in these releases:
  • Improved (for v1.26.11) and implemented (for v1.26.8/1.26.10) the new XUI-based file (and directory) selector. See this thread for details.
  • Non-Linux builds only: Linux-like "primary selection" emulation implemented (i.e. secondary copy/paste buffer via mouse selection for copy and middle-mouse-button-click for paste). Note that (unlike what happens with Linux builds), this only works within the viewer text/line input UI fields and can't be used to exchange text chunks between the viewer and another program.
  • Made the viewer more resilient to vertex buffer allocation failures; this should lower the likeliness of a crash (or at least delay that crash and let a chance to the viewer to report the issue via a dialog) on virtual address space exhaustion/fragmentation.
  • When resetting the camera view (SHIFT ESC), the avatar now no more turns around to face the former camera axis.
  • Improved the surrounding avatars' name auto-completion (TAB) in the chat bar so that it works even when the cursor is in the middle of a word or just before a punctuation sign.
  • Backported from LL's viewer-bear a fix for texture animations not working properly on rigged attachments when worn from inventory.
  • Backported from Singularity a fix to a crash bug when trying to import an object from an invalid XML file (code by Lirusaito).
  • Added object export/import support for extra physics parameters, light texture, material (wood/glass/etc, not "materials" which the Cool VL Viewer already did export properly) and click-action. Code inspired from Singularity's, but rewritten so that it actually works...
  • Code cleanup and improvements.


Enjoy ! :D


2014-04-26 13:00:41
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Joined: 2009-03-17 18:42:51
Posts: 4021
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Here are three new releases of the Cool VL Viewer, available now from http://sldev.free.fr/:

These are bugfix releases. Updating to them is recommended.

Cool VL Viewer v1.26.8.57 (legacy stable branch with the v3.5 renderer: no materials support):
Cool VL Viewer v1.26.10.20 (current stable branch with the v3.6 renderer):

New in these releases:
  • Fixed two minor bugs in the XUI file selector (and more exactly in the save-file selector), one of which was preventing to take into account any typed change to the suggested file name if a file with that file name already existed in the destination directory.
  • Made sure that previews of inventory items are closed when the corresponding items are deleted.
  • Improved the "Create Missing System Folders" feature ("Inventory" floater, "File" menu): it now (re-)creates #RLV if missing and RestrainedLove is enabled; in SL, it also checks for the location of the "Current Outfit", "Received Items" and "Merchant Outbox" folders (moving them back to the root directory and suppressing any extraneous instances if needed).
  • Backported the latest fixes and reliability improvements to the Marketplace functions from LL's viewer-release.
  • Windows builds only: backported from LL's viewer-bear compatibility fixes when running the viewer under 64bits Windows ("crash swallowing" issue fixed) or Windows 8 (command line parameters parsing fixed).
  • FMOD Ex updated to v4.44.33.
  • Code cleanup (in particular, removal of the deprecated/unsupported Solaris code).


Cool VL Viewer v1.26.11.20 (experimental branch with new objects caching scheme):

Same changes as in v1.26.10.20, plus:
  • Changed (and repaired) the "Derendering" feature so that it plays nice with the new objects caching scheme. A "Clear Derendered Objects List" option has been added to the "Advanced" -> "Rendering" menu.

Enjoy ! :D


2014-05-03 10:31:36
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Joined: 2009-03-17 18:42:51
Posts: 4021
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Here are two new releases of the Cool VL Viewer, available now from http://sldev.free.fr/:

The only notable change in LL's viewers, this week, is the promotion of the "viewer-interesting" branch code (new object caching scheme) to the release status. To reflect this fact, I promoted v1.26.11 to v1.26.12, the latter now being the new stable branch and replacing v1.26.10 (which was nothing more than v1.26.11 without the new object caching scheme).
The v1.26.8 will keep the legacy objects caching scheme as a fallback path in case someone would find a show stopper bug that they won't have found before, by lack of 1.26.11 testing.
There is no experimental branch any more for now (but one will be opened when needed).

Useful tip: when upgrading to v1.26.12.0, if you don't want to have to redo all the settings, remember that you can simply copy settings_coolvlviewer_12611.xml (or settings_coolvlviewer_12610.xml) as settings_coolvlviewer_12612.xml in your user_settings directory before starting the viewer.

Cool VL Viewer v1.26.8.58 (legacy stable branch with the v3.5 renderer (no materials) and the legacy objects caching scheme):
Cool VL Viewer v1.26.12.0 (current stable branch with the v3.7 renderer and new objects caching scheme):

New in these releases:
  • Object backup: properly upload and use any spot light texture when importing an object (with "Files" -> "Import/Export Objects" -> "Upload Textures + Import").


Enjoy ! :D


2014-05-10 10:34:18
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Joined: 2009-03-17 18:42:51
Posts: 4021
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Here are two new releases of the Cool VL Viewer, available now from http://sldev.free.fr/:

These are bugfix releases. Updating to them is recommended.

Cool VL Viewer v1.26.8.59 (legacy stable branch with the v3.5 renderer (no materials) and the legacy objects caching scheme):
Cool VL Viewer v1.26.12.1 (current stable branch with the v3.7 renderer and new objects caching scheme):

New in these releases:
  • Worked around a GNU linker bug that could cause the tracker beacon and arrow not to show for builds compiled on recent Linux distros and Darwin systems. See this message for details. Also improved the code and made the beacon/tracker colour part of the skin colours definitions.
  • Backported several rendering fixes (including crashbug fixes) from Singularity. Code by Shyotl Khur.
  • FMOD Ex updated to v4.44.34.
  • Code cleanup.


Enjoy ! :D


2014-05-17 14:05:14
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Joined: 2009-03-17 18:42:51
Posts: 4021
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Here are two new releases of the Cool VL Viewer, available now from http://sldev.free.fr/:

These are bugfix releases. Updating to them is recommended.

Cool VL Viewer v1.26.8.60 (legacy stable branch with the v3.5 renderer (no materials) and the legacy objects caching scheme):
Cool VL Viewer v1.26.12.2 (current stable branch with the v3.7 renderer and new objects caching scheme):

New in these releases:
  • Backported from Singularity a fix to last week's fixes, dealing with some OpenGL v3.3 (and older) drivers compatibility.
  • Backported memory leaks fixes from LL's new "memplugs" viewer branch.
  • By popular demand (1 user), implemented a new "Resetting the camera view rotates the avatar" setting in the "Preferences" floater, "Input & Camera" tab, "Camera Controls" sub-tab.
  • Code cleanup and minor optimizations.


Enjoy ! :D


2014-05-24 12:33:36
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Joined: 2009-03-17 18:42:51
Posts: 4021
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Here are two new releases of the Cool VL Viewer, available now from http://sldev.free.fr/:

These are bugfix releases. Updating to them is recommended.

Cool VL Viewer v1.26.8.61 (legacy stable branch with the v3.5 renderer (no materials) and the legacy objects caching scheme):
Cool VL Viewer v1.26.12.3 (current stable branch with the v3.7 renderer and new objects caching scheme):

New in these releases:
  • Backported from Singularity a fix to last week's fixes to previous week's fix (!), dealing with some NVIDIA GPU/drivers compatibility.
  • Backported more memory leaks fixes from LL's new "memplugs" viewer branch.
  • Backported a few fixes (including crash bug fixes) from LL's viewer-tiger branch.
  • Fixed a crash bug that could occur on virtual memory exhaustion/fragmentation.
  • FMOD Ex updated to v4.44.35.
  • Code cleanup and minor improvements.
  • Added a few GPUs to the list of supported graphic cards.
  • Added "TanGLe grid" to the default OpenSim grids list and removed Olantica (that was merged with Zandramas).


Enjoy ! :D


2014-06-07 12:56:25
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