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Joined: 2009-03-17 18:42:51
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Here are three new releases of the Cool VL Viewer, available now from http://sldev.free.fr/:

Updating to these new releases is recommended since important memory management improvements went into them.

Cool VL Viewer v1.26.4.90 (legacy stable branch with v2.6 renderer and mesh deformer support in OpenSim):
Cool VL Viewer v1.26.8.26 (current stable branch with v3.5 renderer and mesh deformer support in OpenSim):

New in these releases:
  • Fixed two causes of heavy memory fragmentation due to textures down-sizing (one was related with the fast texture cache, the other with the rescaling algorithm itself).
  • Backported the "teleport request" feature introduced this week in LL's Storm viewer new development branch. You can now request a teleport from another avatar (provided the owner of that avatar is also using a viewer implementing this feature; if it is not implemented, the request will never be displayed to them). The corresponding "Request TP" buttons have been added into the "IM" floater (as a drop-down option of the "Profile" button: an "Offer TP" option was also added there), the "Friends List" floater, the "Radar" floater and the "Profile" panels, as well as in the context menu for calling cards in the inventory.
  • Improved the Radar floater (implemented proper button enabling/disabling depending on what lines are selected in the list) and added a persistent "marked avatars" list over sessions (i.e., when you "Mark" an avatar in the list, the mark (little blue cross) will reappear the next time that avatar gets listed in the radar). The corresponding "Remember marked avatars" check box and "Clear saved list" button have been added to the "Options" tab of the Radar floater.
  • Plugged a few more potential crash cases on memory allocation failures.
  • Fixed a couple minor UI glitches in the "Profile" panels and the "Area Search for objects" floater.
  • Lot's of code cleanup, removal of deprecated code, some speed optimizations and generalization of proper log class identification to all classes defined in newview/ files.


Cool VL Viewer v1.26.9.26 (experimental branch with the v3.6 renderer (materials support) and mesh deformer support in both OpenSim and SL):

Same changes as in v1.26.8.26, plus:
  • Backported the latest materials-related fixes from viewer-development-materials.


Enjoy ! :D


2013-09-06 19:08:38
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Joined: 2009-03-17 18:42:51
Posts: 5523
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Here are three new releases of the Cool VL Viewer, available now from http://sldev.free.fr/:

Cool VL Viewer v1.26.4.91 (legacy stable branch with v2.6 renderer and mesh deformer support in OpenSim):

New in this release:
  • Fixed more crash-on-failure-to-allocate-memory bugs.
  • Added to the "IM Received" button of the overlay bar a count of the number of IM sessions which got unread messages, and when there is a private session (private IM or friends conference IM sessions) among them, a star ("*") is appended to that number, telling you at the first glance if there are unread IMs directly geared at you.
  • Added a new "Sun position at login" setting (to the "Preferences" floater, "Cool preferences" tab, "Miscellaneous" sub-tab), which allows to impose a fixed sun position (i.e. day time) at login, instead of using the sim time.
  • Backported a few inventory-related improvements from viewer-sunshine.
  • Backported various bug fixes and optimizations from viewer-bear.
  • Backported from viewer-bear the "revoke animation permissions" and "reset animation overrides" features when using the "World" -> "Stop Animating my Avatar" feature, and made them configurable options (settings added in the "Preferences" floater, "Cool preferences" tab, "Miscellaneous" sub-tab).
  • Backported from viewer-sunshine and viewer-bear the latest improvements and fixes to the LLCurl and llcorehttp code as well as the improvements to the texture fetcher which now uses the new HTTP retry policy (based on the retry-after delay sometimes returned by the servers on fetching errors). Note that this new retry policy is said (in LL's code comments) to be used only for server bakes for now, but since the latest RC servers release notes seem to hint for more, I added a new setting (on by default) in the "Advanced" -> "Network" menu which, when enabled, causes an attempt to fetch the retry delay from all texture fetching failure replies headers, regardless of the texture type; the impact of doing so (in terms of execution time and memory overheads) is pretty negligible anyway and the potential benefit in terms of rezzing speed may be very significant when the servers are overloaded (however, if you are only connecting to OpenSim grids, you may wish to turn it off to zero any overhead).
  • Added the STATUS_BLOCK_GRAB_OBJECT and OBJECT_RENDER_WEIGHT LSL constants to the script editor highlights and tool tips.
  • Fixed a memory leak in the "Advanced" -> "Rendering" -> "Info Display" -> "Physics Shapes" feature.
  • Fixed a bug in the object exporter which failed when used from the pie menu with the threaded file picker (the object to export got deselected while the file picker was shown).
  • Code cleanup and minor speed optimizations.
  • Added the names of all the Lindens and contributors who wrote code for LL's v2/3 viewers to the "Authors & Credits" tab in the "About" floater (even if the code of all these authors may not have been backported to the Cool VL Viewer, it's impossible for me to track exactly who wrote what in LL's v2/3 viewers code that I backported to the Cool VL Viewer: better giving some undeserved credits than forgetting to credit someone...).


Cool VL Viewer v1.26.8.27 (current stable branch with v3.5 renderer and mesh deformer support in OpenSim):

Same changes as in v1.26.4.91, plus:
  • Backported from viewer-development-materials a fix to a leak in the rendering pipeline.


Cool VL Viewer v1.26.9.27 (experimental branch with the v3.6 renderer (materials support) and mesh deformer support in both OpenSim and SL):

Same changes as in v1.26.8.27, plus:
  • Backported the latest materials-related fixes from viewer-development-materials.


Enjoy ! :D


2013-09-14 09:49:48
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Joined: 2009-03-17 18:42:51
Posts: 5523
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Here are three new releases of the Cool VL Viewer, available now from http://sldev.free.fr/:

These are emergency bug-fix releases that cure a bad HTTP fetching bug introduced in the latest releases. All users of last Saturday's releases should update.

Cool VL Viewer v1.26.4.92 (legacy stable branch with v2.6 renderer and server-side baking support):
Cool VL Viewer v1.26.8.28 (current stable branch with v3.5 renderer and server-side baking support):
Cool VL Viewer v1.26.9.28 (experimental branch with server-side baking, mesh deformer and materials support):

New in these releases:
  • Fixed a bug introduced in last Saturday's releases that caused failures to download large (3-chunks or more) HTTP data and which especially badly impacted meshes; I shall watch closer to stupid constant strings changes in the future (in this particular case, a string used for HTTP request headers was not changed as it should have been during a backport, causing a real mess)...
  • Fixed a bug re-introduced in last Saturday's releases during the texture fetcher improvements backport (it's a bug which exists in LL's viewers and was fixed by me a long time ago in the Cool VL Viewer), that could cause blurry textures.
  • Fixed a couple other minor bugs.
  • Backported a couple more minor optimizations from LL's viewer-bear.
  • Minor code cleanup, improvements and optimizations.


Enjoy ! :D


2013-09-16 11:58:51
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Joined: 2009-03-17 18:42:51
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Here are three new releases of the Cool VL Viewer, available now from http://sldev.free.fr/:

Since annoying bugs have been fixed, updating to them is recommended.


Cool VL Viewer v1.26.4.93 (legacy stable branch with v2.6 renderer and mesh deformer support in OpenSim):

New in this release:
  • Various more fixes to HTTP and texture fetching backported from viewer-bear and viewer-sunshine (should solve some more blurry textures issues).
  • More crash fixes to mesh models upload backported from viewer-bear.
  • Backported from viewer-bear a couple of fixes to potential crash bugs in the flexible objects code path.
  • Backported from viewer-bear a fix to a potential crash bug in the spatial partition code.
  • Backported from viewer-bear some improvements to mesh data download failure recovery code.
  • Added highlighting support in the script editor for the new PSYS_PART_RIBBON_MASK, PSYS_PART_BLEND_*, PSYS_PART_*_GLOW and PSYS_PART_BF_* LSL constants.
  • Various other minor fixes and optimizations, as well as some code cleanup.


Cool VL Viewer v1.26.8.29 (current stable branch with v3.5 renderer and mesh deformer support in OpenSim):

Same changes as in v1.26.4.93, plus:
  • Backported from viewer-bear speed optimizations to the shaders management code.
  • Backported from viewer-bear a couple GL core profile compatibility/compliance fixes (might improve compatibility with some problematic graphics drivers).


Cool VL Viewer v1.26.9.29 (experimental branch with the v3.6 renderer (materials support) and mesh deformer support in both OpenSim and SL):

Same changes as in v1.26.8.29, plus:
  • Implemented ribbon particles support (backport from LL's viewer-bear). Note that this feature is still highly experimental and currently causes a render glitch on alpha-particles (their transparent parts sometimes "flash" bright white), thus the reason why it's not yet backported to v1.26.8.


Please, note that from now on, the v1.26.4 branch is feature-frozen (i.e. no new feature will make its way in it) and while it will be kept maintained for a bit with bug fixes and any mandatory protocol changes, updates will no more occur on a weekly basis; this (now quite aged: almost 2 years old !) branch will be declared deprecated and will be retired by the end of this year.

Enjoy ! :D


2013-09-21 16:59:59
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Joined: 2009-03-17 18:42:51
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Here are two new releases of the Cool VL Viewer, available now from http://sldev.free.fr/:


Cool VL Viewer v1.26.8.30 (stable branch with v3.5 renderer and mesh deformer support in OpenSim):
Cool VL Viewer v1.26.9.30 (experimental branch with the v3.6 renderer (materials support) and mesh deformer support in both OpenSim and SL):

New in these releases:
  • Implemented a status bar clock switching function: by clicking on the clock display in the status bar, you can now switch it between SLT, UTC and local time zones.
  • Now using the legacy llfile code for file streaming functions, since LL's v3 code fails to properly flush output streams (this broke the advanced XUI menu "save as XML" features). Note that the legacy code was already used for Windows builds (because the new code caused weird linking time conflicts with the HACD library), so this change only affects builds for the other platforms.
  • Improved the web login page displaying algorithm to work around web servers misconfiguration (one such misconfiguration occurred on last Thursday in SL, for the legacy login page).
  • Fixed a bug that caused a failure to immediately save the outfit (in the COF and in the outfit.xml file) after a "Save As" action on a wearable in the customize Appearance floater.
  • Backported particles rendering glitches fixes to v1.26.9.30 from LL's viewer-bear and backported the ribbon particles support from v1.26.9.30 to v1.26.8.30.
  • Got fully rid of LL's silly "BOOL" type use in the "llui" library and most "newview" UI element classes in favour of the C++ native "bool" type (this saves 3 bytes per boolean variable since "BOOL" is actually a 32bits integer (a weird, not to say a very stupid choice !!!) instead of a 8bits integer for "bool"; because each UI element contains dozens of such variables and each inventory item is associated with an UI element, this saves mega-bytes of memory for large inventories: around 10Mb saved for only 15000 items in my inventory). Note that the "BOOL" eradication from the Cool VL Viewer started a long time ago (it's part of those "various minor optimizations and code cleanup" items you can see in each release notes) and will continue (yes, I'm going to commit a BOOL genocide !).
  • FMOD Ex updated to v4.44.21.
  • Various other minor fixes and optimizations, as well as some code cleanup.
  • Added the Zandramas grid to the OpenSim default grids list.


Enjoy ! :D


2013-09-28 10:46:27
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Joined: 2009-03-17 18:42:51
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Here are three new releases of the Cool VL Viewer, available now from http://sldev.free.fr/:

Not much work done, this week, but it was also a zero-commit week on LL's viewers side...


Cool VL Viewer v1.26.8.31 (stable branch with v3.5 renderer and mesh deformer support in OpenSim):
Cool VL Viewer v1.26.9.31 (experimental branch with the v3.6 renderer (materials support) and mesh deformer support in both OpenSim and SL):

New in these releases:
  • Fixed the issue with particles not staying muted after a TP or a relog, when the mute was done on the object rather than on its owner.
  • Fixed the "RenderResolutionDivisor" bug. See this thread for details.
  • Fixed a minor bug that was causing many warnings to be issued when editing objects (that bug also affects all other viewers: it is due to an improper message template definition for a boolean that is wrongly flagged as an unsigned byte).
  • Backported from LL's viewer bear a speed optimization (bringing 2% better fps or so on my system) to LLVolumeFace (merging of positions, texture coords and normals buffers and SSE2 operations performed on them).
  • Various other minor fixes and optimizations, as well as some code cleanup.


Cool VL Viewer v1.26.4.94 (legacy stable branch with v2.6 renderer and mesh deformer support in OpenSim):

  • This is a catchup with all the bug fixes and some of the improvements that went into v1.26.8 since v1.26.4.93 was released.


Enjoy ! :D


2013-10-05 10:26:26
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Joined: 2009-03-17 18:42:51
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Here are two new releases of the Cool VL Viewer, available now from http://sldev.free.fr/:

Since Lindens seem (if judging from the public code repositories) to have been kept into a deep slumber during the past two weeks (only to wake up (shortly) last night, CEST time), I have mainly been concentrating on improving OpenSim compatibility for these releases...


Cool VL Viewer v1.26.8.32 (stable branch with v3.5 renderer and mesh deformer support in OpenSim):

New in this release:
  • Implemented, per-sim web map URLs support for OpenSim grids (the Cool VL viewer used to take OpenSim grids' custom web map server URL into account only on login, when specified by the grid; it now also takes into account any map server URL passed on region change, which should cover the case of cross-grid TPs).
  • Implemented web-based search support for OpenSim grids providing it (for the latter, the "All (Web)" tab is present and functional in the "Search" floater). So far, this was seen and tested by me on the Speculoos grid.
  • Implemented variable Whisper/Chat/Shout ranges for OpenSim grids (for now only relevant to the radar, in which the avatar names are coloured depending on these ranges). So far, this was seen and tested by me on OSGrid.
  • Implemented support for "god" names list in the mute list in OpenSim when the grid provides such a list (allows to avoid muting gods, whose names may be anything in OpenSim, unlike in SL where any god's family name is "Linden"). Code inspired from Singularity's.
  • Added the new JSON_DELETE LSL constant to the script editor highlighting and tool tips.
  • Backported a memory leak fix from Firestorm (fix by Nicky).
  • Backported a fix to avatar rendering from LL's viewer-bear.
  • Windows builds only: backported a fix to the Windows 8.1 version detection from LL's viewer-bear.
  • FMOD Ex updated to v4.44.22.
  • A few minor fixes and optimizations, as well as some code cleanup.
  • Removed the (apparently dead/gone) Gay Nations grid from the OpenSim default grids list.


Cool VL Viewer v1.26.9.32 (experimental branch with the v3.6 renderer (materials support) and mesh deformer support in both OpenSim and SL):

Same changes as in v1.26.8.32, plus:

  • One small fix to the materials render pipeline backported from LL's viewer-bear.


Enjoy ! :D


2013-10-12 14:18:54
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Joined: 2009-03-17 18:42:51
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ARGHH !!! There's a major bug in v1.26.8.32 and v1.26.9.32: I took down the binaries; fixed releases (v1.26.8.33 and v1.26.9.33) will be published in a couple of hours. Please, revert to a former release in the mean time.


2013-10-12 22:21:39
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Joined: 2009-03-17 18:42:51
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Here are three new releases of the Cool VL Viewer, available now from http://sldev.free.fr/:

Cool VL Viewer v1.26.8.33 (current stable branch with v3.5 renderer and server-side baking support):
Cool VL Viewer v1.26.9.33 (experimental branch with server-side baking, mesh deformer and materials support):

These are emergency bug-fix releases that cure a stupid (last minute change) bug introduced in the latest releases. All users of v1.26.8.32 and v1.26.9.32 must update !

Sorry for any inconvenience...


2013-10-12 23:57:52
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Here are three new releases of the Cool VL Viewer, available now from http://sldev.free.fr/:

Still nothing new on LL's repositories front, so here are just bug fix releases...


Cool VL Viewer v1.26.8.34 (stable branch with v3.5 renderer and mesh deformer support in OpenSim):
Cool VL Viewer v1.26.9.34 (experimental branch with the v3.6 renderer (materials support) and mesh deformer support in both OpenSim and SL):

New in these releases:
  • Backported a fix to a crash bug (mainly impacting newest ATI's drivers) and potential memory leak from LL's viewer-bear.
  • Backported couple more minor fixes from LL's viewer-bear.
  • Plugged a few potential crash-bugs (even if, AFAIK, never encountered/reported for now).
  • Backported a couple of bug fixes from Firestorm and a couple more from Singularity.
  • FMOD Ex updated to v4.44.23.
  • Various other minor fixes and optimizations.


Cool VL Viewer v1.26.4.95 (legacy stable branch with v2.6 renderer and mesh deformer support in OpenSim):

  • This is a catchup with all the bug fixes and some of the improvements (mainly those dealing with OpenSIM protocol changes) that went into v1.26.8 since v1.26.4.94 was released.


Enjoy ! :D


2013-10-19 12:34:45
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