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Latest Windows releases 
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Joined: 2009-03-17 18:42:51
Posts: 3500
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Here are two new releases of the Cool VL Viewer, available now from http://sldev.free.fr/:

They are bugfix releases: all users should update.


Cool VL Viewer v1.26.18.10 (stable branch):

New in this release:
  • Fixed a bug in the vertex buffers rendering that could cause all sorts of weird issues (render glitches, slow downs, memory leaks, possibly crashes whenever the graphics driver spilled its memory allocations over the system RAM)..
  • Implemented workarounds for possible race conditions that could cause crashes during textures and mesh LODs fetches.
  • Backported bug fixes and optimizations from OpenJPEG v1.5 to the viewer's OpenJPEG built-in library.
  • Backported from LL's viewer-lion a fix to a "problem with saving note card embedded in object".
  • Implemented a proper throttling for object costs and physics flags fetches.
  • Added the attachments memory bytes consumption info to the "Avartar Render Info" feature.
  • Fixed 64 bits specific bugs in LLPrivateMemoryPool (even though the latter is not enabled since useless for 64 bits builds).
  • Code cleanup and minor optimizations.


Cool VL Viewer v1.26.19.12 (experimental branch with Bento skeleton support):

Same changes as in v1.26.18.10, plus:
  • Removed (and hard-coded it as "always enabled") the "IncludeEnhancedSkeleton" setting since disabling it could cause issues with the latest Bento code.
  • Backported from LL's viewer-bento-box yet another change to pelvis offset updating.
  • Backported from LL's viewer-bento-box a few fixes to the Bento avatar and skeleton.


Enjoy ! :D


2016-06-18 10:26:52
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Joined: 2009-03-17 18:42:51
Posts: 3500
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Here are two new releases of the Cool VL Viewer, available now from http://sldev.free.fr/:

They are bugfix releases: all users should update.


Cool VL Viewer v1.26.18.11 (stable branch):

New in this release:
  • Fixed a bug in the mesh optimization code that could cause crashes (seen so far only on some Windows systems) when decoding bogus mesh data.
  • Plugged a potential crash-bug case in render cost calculations.
  • Backported from LL's viewer-lion a fix to a potential crash bug in path-finding linkset list code.
  • Added debug settings (AudioDisableFMODEx and AudioDisableOpenAL) to choose between FMOD Ex and OpenAL sound backends (mostly relevant to Linux default builds that got support for both).
  • Added the possibility to restart the audio engine while logged in ("Advanced" -> "User Interface" -> "Restart Audio Engine").
  • Fixed a bug in animation constraints with ground.
  • Backported from Firestorm (Nicky's code) and improved some code to ensure coroutines exceptions segregation.
  • Backported from LL's viewer-lion support for anonymous events.
  • Backported from LL's viewer-lion a fix to bad version accounting for newly created inventory assets.
  • Added support for click action (profile displaying) on embedded calling cards in note cards.
  • Got rid of LLViewerStats log spam when logged in OpenSim grids.
  • Build system cleanup.
  • Code cleanup and minor optimizations.


Cool VL Viewer v1.26.19.13 (experimental branch with Bento skeleton support):

Same changes as in v1.26.18.11, plus:
  • Backported from LL's viewer-bento-box a fix to a crash bug caused by invalid meshes.
  • Disabled the deprecated QtWebKit plugin compilation/distribution.


Enjoy ! :D


2016-06-25 12:59:32
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Joined: 2009-03-17 18:42:51
Posts: 3500
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Here are two new releases of the Cool VL Viewer, available now from http://sldev.free.fr/:

They are bugfix releases and updating to them is recommended.


Cool VL Viewer v1.26.18.12 (stable branch):
Cool VL Viewer v1.26.19.14 (experimental branch with Bento skeleton support):

New in these releases:
  • Fixed a crash (divide by zero) bug that could occur when adjusting the "High altitudes clouds" Graphics setting while rendering at high FPS rates.
  • Fixed a couple of bugs dealing with RLV attachments renaming in RestrainedLove, and now make use of AIS, when available, to perform such renaming.
  • Backported from LL's viewer-lion a fix to "Sky Cloud Coverage reverts to 0.27 when toggling view back to region sky".
  • Backported from LL's viewer-lion a fix to "after editing an object with a large number of contents, contents in any object will not load until relog".
  • Backported from LL's viewer-64 the doubling of the coroutines stack size for 64 bits builds.
  • Backported from LL's viewer-lion the new feature allowing to use negative private chat channels from the chat input line.
  • Backported from LL's viewer-vlc the support for OpenGL-based flipping of media textures.
  • Fixed the bug in the above OpenGL-based flipping feature, that caused batched textures to get wrongly flipped together with the media texture.
  • Implemented support for per-media-plugin-type OpenGL-based flipping (allowing to use both internally/natively flipped and un-flipped media plugins).
  • Updated the CEF3 plugin and library to match LL's un-flipped and popup-fixed (e.g. combo box popups) version.
  • Implemented a new "Advanced" -> "HUD Info" -> "Show Frame Rate" feature.
  • Added the NVIDIA GTX 1060/1070/1080 cards to the list of known and supported GPUs.
  • Minor code cleanup and optimizations.


Enjoy ! :D


2016-07-02 11:48:50
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Joined: 2009-03-17 18:42:51
Posts: 3500
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Here are two new releases of the Cool VL Viewer, available now from http://sldev.free.fr/:

Cool VL Viewer v1.26.18.13 (stable branch):
Cool VL Viewer v1.26.19.15 (experimental branch with Bento skeleton support):

They are emergency bugfix releases, fixing a bug, introduced by mistake (wrong sources !) in yesterday releases, and that prevented to edit items contained inside objects. See this thread for details.

Sorry about that...


2016-07-03 08:20:06
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Joined: 2009-03-17 18:42:51
Posts: 3500
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Here are two new releases of the Cool VL Viewer, available now from http://sldev.free.fr/:


Cool VL Viewer v1.26.18.14 (stable branch):

New in this release:
  • Reverted to the unflipped CEF3 plugin, since OpenGL flipping proved nefarious to animating textures. See this thread for details.
  • Backported from Firestorm (Nicky's code) the support for Pepper-Flash in the CEF3 plugin.
  • Backported from LL's viewer-vlc and further fixed/debugged the libVLC plugin support for Linux and Windows (currently not distributed in the binaries, due to the enormous amount of library/plugin files that would need to get bundled together with each viewer release). VLC pre-built libraries are courtesy of Nicky Dasmijn.
  • Backported from Nicky Dasmijn's experimental Firestorm code (thanks again Nicky !) the support of a gstreamer v1.0 plugin for Linux and Windows (distributed with both, and a great replacement for the QuickTime plugin in Windows). You can enable it from the "Advanced" -> "Media" menu. Linux users will need all their distribution gstreamer v1.0 plugins installed (gstreamer "good", "bad", "ugly", etc plugins) and Windows users will need to download and install (once and for all) a (32 bits) gstreamer installer (be sure to choose the "custom" installation and install all the playback plugins). Note that this plugin is still to be considered experimental (for example, I noticed a glitch, sometimes, when pausing a playing media stream).
  • Updated the OpenSim grids URIs/URLs for "Fantasy World", "Logicamp" and "Virtual Worlds Grid".
  • Minor code cleanup and optimizations.


Cool VL Viewer v1.26.19.16 (experimental branch with Bento skeleton support):

Same changes as in v1.26.18.14, plus:
  • Backported from LL's viewer-bento-box a fix to animated pelvis offset updates.


Enjoy ! :D


2016-07-09 12:33:01
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Joined: 2009-03-17 18:42:51
Posts: 3500
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Here are two new releases of the Cool VL Viewer, available now from http://sldev.free.fr/:


Cool VL Viewer v1.26.18.15 (stable branch):

New in this release:
  • Fixed the spellchecker suggestions for words with accented characters from ISO8859 encoded dictionaries.
  • Fixed the "coarse avatar positions" for variable size regions in OpenSim. Fix inspired from Firestorm's code.
  • Backported from LL's viewer-neko a LOD calculation improvement (resulting in a speed optimization) for rigged mesh attachments.
  • Backported from LL's viewer-lynx some potential crash fixes to mesh streaming cost calculations.
  • Backported some sound-related fixes to the (unused/not built by default) libVLC plugin from LL's viewer-vlc branch.
  • Windows only: the deprecated and vulnerable/flawed QuickTime plugin is no more built by default and it has been removed from the distributed viewer package. The gstreamer v1.0 plugin is now the normal/default streaming plugin for Windows builds. Please, make sure to install (once and for all) the 32 bits gstreamer v1.0 runtimes on your system; you may as well uninstall the old QuickTime runtimes.
  • Build system and code cleanup, minor optimizations.


Cool VL Viewer v1.26.19.17 (experimental branch with Bento skeleton support):

Same changes as in v1.26.18.15, plus:
  • Backported from LL's viewer-bento-box the latest changes to the Bento avatar/skeleton.


Enjoy ! :D


2016-07-16 10:34:07
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Joined: 2009-03-17 18:42:51
Posts: 3500
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Here are two new releases of the Cool VL Viewer, available now from http://sldev.free.fr/:

They are bugfix releases and updating to them is recommended.

Cool VL Viewer v1.26.18.16 (stable branch):
Cool VL Viewer v1.26.19.18 (experimental branch with Bento skeleton support):

New in these releases:
  • Fixed a potential crash bug in libopenjpeg.
  • Reverted LL's viewer-neko LOD calculation changes introduced in last week's releases and that caused ugly holes to appear in mesh bodies when zooming out.
  • Removed entirely the now abandoned (since buggy) OpenGL flipping of the media textures, and updated the libVLC plugin code accordingly, with (fixed) back-ports from LL's viewer-vlc.
  • Removed the avatar hover height clamping code (which also got removed a while ago from LL's viewer-release), that was causing issues with small rigged mesh avatars including a large negative pelvis offset.
  • Updated the CEF3 browser plugin to a version that never uses the annoying and problems-prone "sandbox".
  • Removed the "View" -> "Advanced Menu" menu entry and corresponding setting: the "Advanced" menu bar entry is now always showing.
  • Reworked the "Advanced" -> "Media" entries to reflect the plugins selection priority (when several streaming plugins are compiled/available), and to include the sound engine restart (previously found in the "Advanced" -> "User Interface" sub-menu) as well as the various sound back-end options/settings (mainly relevant to Linux, unless you build the viewer with OpenAL support in excess of FMOD Ex for Windows).
  • Removed the "Output Debug Minidump" entry and corresponding setting from the "Advanced" menu (it was relevant only to Windows builds, and is now always enabled so that any crash under Windows always produces a crash dump file).
  • RestrainedLove updated to v2.09.19.20 (equivalent to Marine's v2.09.19.01) with several bugs fixed. See the change log section in RestrainedLoveReadme.txt for details.
  • Backported the render optimization trick for transparent faces from Marine's RLV.
  • Build system fix (for old cmake v2.6-2.8 under Linux), cleanup and adaptation for future Windows 64 bits builds.
  • Minor code cleanup (mostly for 64 bits Windows builds), minor optimizations.


Enjoy ! :D


2016-07-23 10:17:27
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Joined: 2009-03-17 18:42:51
Posts: 3500
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Here are two new releases of the Cool VL Viewer, available now from http://sldev.free.fr/:

Cool VL Viewer v1.26.18.17 (stable branch):
Cool VL Viewer v1.26.19.19 (experimental branch with Bento skeleton support):

New in these releases:
  • Fixed a rare crash bug that could occur when switching the debug console display.
  • Fixed an inventory item creation accounting mismatch that occurred when receiving items and using the AIS API.
  • Fixed the bogus displaying of the memory indicator in the status bar for 64 bits builds while the "Memory Safety Checks" feature is off.
  • Backported from LL's viewer-neko yet another fix to a potential crash in mesh complexity calculation.
  • Backported from LL's viewer-neko a fix for "mesh LOD switch distance calculation ignores Z-axis scale".
  • Improved HTTP sim events poll timeout behaviour for OpenSIM grids (fix inspired from Firestorm's).
  • RestrainedLove updated to v2.09.19.21 (equivalent to Marine's v2.09.19.02) with one bug fixed. See the change log section in RestrainedLoveReadme.txt for details.
  • Implemented provisional/partial support for title/artist displaying for media streams (not yet visible in the UI).
  • The deprecated QtWebKit plugin is no more built/distributed for the v1.26.18 branch (it already got removed from v1.26.19 a while ago).
  • Code changes related with 64 bits Windows builds fixes.
  • Windows builds only: migrated the builds to 64 bits VS2013 ones. The provided binaries will no longer run on 32 bits Windows systems neither on Windows XP systems (even 64 bits ones). You may however still build the viewer yourself for 32 bits (with VS2013) and even Windows XP (with VS2010) targets. See the "linden/doc/WindowsBuildHowto.txt" file in the sources tree.
    Do not forget to install the 64 bits gstreamer runtimes if you wish to be able to view streaming media. Get them from here and perform a "Complete" installation.
  • Some code cleanup and minor optimizations.


Enjoy ! :D


2016-07-30 09:45:10
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Joined: 2009-03-17 18:42:51
Posts: 3500
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Here are two new releases of the Cool VL Viewer, available now from http://sldev.free.fr/:

They are bugfix releases: all users should update.

Cool VL Viewer v1.26.18.18 (stable branch):
Cool VL Viewer v1.26.19.20 (experimental branch with Bento skeleton support):

New in these releases:
  • Fixed a bug in the objects caching code ("interest list") which caused non-visible objects to be pushed to the cache and removed from the memory way too soon. Also relaxed the objects retention delay for 64 bits builds, and added a setting ("Advanced" -> "Caches" -> "Bias Objects Retention") to allow disabling the biasing (which is proportional to the texture discard bias) of this delay (could be of use to machimina creators, but should be kept on otherwise, especially if your video card got less than 2Gb or so of VRAM, to avoid textures trashing).
  • Fixed potential crash bugs (that could occur while processing bogus mesh data) in the mesh repository code.
  • Fixed potential crash bugs in the worker thread code.
  • Fixed potential crash bugs in the clipboard code.
  • Fixed the pie menu action for "Build" (that wrongly opened the edit floater in Edit mode instead of Build).
  • Minor improvements to the About floater (for displaying specific copyrights depending on the actual presence of the corresponding plugins).
  • Updated a couple of pre-built libraries.
  • Code cleanup and minor optimizations.


Enjoy ! :D


2016-08-06 09:32:47
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Joined: 2009-03-17 18:42:51
Posts: 3500
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Here are two new releases of the Cool VL Viewer, available now from http://sldev.free.fr/:

They are bugfix releases and updating to them is recommended.


Cool VL Viewer v1.26.18.19 (stable branch):

New in this release:
  • Fixed a "voluntary" crash bug ("llerrs": LL is fond of those, really... Stupid !) in the mesh rendering code, that could get triggered when encountering bogus/corrupted/griefing meshes.
  • Got rid of several more "llerrs", each time replacing them with proper, non-crashing, fallback code paths.
  • Added code to properly disconnect the viewer from the sim when logged in, and report (in an OS message box) the issue to the user, for the few remaining llerrs (most related with missing/corrupted viewer installation files).
  • Backported from viewer-lynx some fixes to potential (most were already properly plugged in my code) crash bugs in llimage.
  • Fixed yet another rare deadlock in the debug console displaying code.
  • Backported from LL's viewer-neko a fix to avatar picker early timeouts during name searches.
  • Improved the texture fetching worker code for faster textures decoding.
  • Code cleanup and minor optimizations.


Cool VL Viewer v1.26.19.21 (experimental branch with Bento skeleton support):

Same changes as in v1.26.18.19, plus:
  • Backported from LL's viewer-bento-box the latest changes to the Bento avatar/skeleton.


Enjoy ! :D


2016-08-13 09:38:32
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