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Joined: 2009-03-17 18:42:51
Posts: 3597
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Here is a new release of the Cool VL Viewer, available now from http://sldev.free.fr/:

This is a bugfix release. Since two serious bugs were fixed, all users should update.


Cool VL Viewer v1.26.20.24 (stable branch):

New in this release:
  • Fixed a bug (introduced by mistake a while ago, and due to a bogus optimization: sometimes my brain just farts...) in the experiences cache name resolution (cached experiences were not affected, but new ones failed to get resolved).
  • Fixed a bug in the texture fetcher, that could lead to a texture fetch failure and one CPU core 100% load till next TP.
  • Backported from LL's viewer-neko a new "Ignore landing point" group role action.
  • Added a missing check for @shownames and @shownametags RestrainedLove restrictions in the "look at" crosshair name drawing algorithm (i.e. do not show avatar names there any more when these restrictions are in force).
  • Code cleanup and minor optimizations.


Enjoy ! :D


2017-06-03 08:45:34
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Joined: 2009-03-17 18:42:51
Posts: 3597
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Here is a new release of the Cool VL Viewer, available now from http://sldev.free.fr/:


Cool VL Viewer v1.26.20.25 (stable branch):

New in this release:
  • Extended and improved the Lua scripting and automation features. See this thread for details.
  • Plugged potential crash bug cases in the scroll list UI code.
  • Backported from LL's viewer-neko a fix to a potential crash bug in viewer media.
  • Backported from LL's viewer-neko a fix to "user cannot lift an object using CTRL button + mouse if Spin option was turned on earlier".
  • Code cleanup and minor optimizations.


Enjoy ! :D


2017-06-10 09:26:33
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Joined: 2009-03-17 18:42:51
Posts: 3597
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Here is a new release of the Cool VL Viewer, available now from http://sldev.free.fr/:

Since many bugs have been fixed (including one rare crash bug), updating to it is highly recommended.


Cool VL Viewer v1.26.20.26 (stable branch):

New in this release:
  • Fixed a rare crash bug in LLFace destructor.
  • Backported from LL's viewer-lynx the ability to keep running (instead of stupidly committing suicide) when unknown UDP sim messages are received.
  • Backported from LL's viewer-neko a fix to "viewer may silently empty trash without the users request under obscure inventory folder states".
  • Backported from LL's viewer-neko a fix to "empty cached image being used instead of fetching".
  • Backported from LL's viewer-neko a fix to "inability to drag a folder into object contents".
  • Backported from LL's viewer-neko a fix to "object changed its position in-world but value in Edit tool was not changed".
  • Backported from LL's viewer-neko a fix to "search places check box not showing as checked to non-land-owners".
  • Changed the Mute list floater so that avatars and objects currently present in the sim get their name listed in bold characters (note that this is only updated on floater opening or refresh to prevent any overhead in the viewer main loop).
  • Changed the "look at" notification so that the avatar name format (legacy/display name) it gives follows the user preferences.
  • Implemented curl HTTP bandwidth accounting, and changed the bandwidth indicator in the status bar to reflect the accumulated UDP+HTTP bandwidth (also, the indicator now turns gray and flashes whenever the network link is lost/down).
  • Now that the feature made its way in LL's release viewer, made the ViewerAsset capability usage the default behavior (i.e. UseViewerAssetCap is now TRUE by default).
  • Extended and improved the Lua scripting and automation features. See this thread for details.
  • Code cleanup and minor optimizations.


Enjoy ! :D


2017-06-24 08:06:09
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Joined: 2009-03-17 18:42:51
Posts: 3597
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Here is a new release of the Cool VL Viewer, available now from http://sldev.free.fr/:

This is a bugfix release, updating to it is recommended.


Cool VL Viewer v1.26.20.27 (stable branch):

New in this release:
  • Yet more code hardening in LLMeshRepository::getStreamingCost() in order to try and get rid of those rare but pesky crashes on some bogus rigged meshes rezzing (Nth attempt, this time mine, after LL's many ones).
  • Backported from LL's viewer-axon several potential crash bug fixes in LLVOAvatar class.
  • Improved network bandwidth status bar indicator scaling and implemented auto-scaling for the equivalent indicator in the Statistics floater.
  • Minor code cleanup and optimizations.


Enjoy ! :D


2017-07-01 09:07:20
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Joined: 2009-03-17 18:42:51
Posts: 3597
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Here is a new release of the Cool VL Viewer, available now from http://sldev.free.fr/:

This is a bugfix release, updating to it is recommended.


Cool VL Viewer v1.26.20.28 (stable branch):

New in this release:
  • Rewrote the whole RestrainedLove command execution and queuing logic to prevent race condition issues. See the release notes section in the RestrainedLoveReadme.txt file for details.
  • Backported from LL's viewer-neko a fix to flexible primitives that were not animated independently of the frame rate.
  • Fixed issues with menu item accelerator keys getting wrongly stuffed into any focused input line/text editor, while other accelerator keys got ignored. Changed a few menu accelerators in the process.
  • Windows only: backported from LL's viewer-release the code allowing to advertise the viewer as "DPI aware" and thus to prevent Windows to scale the resolution of the viewer when the Windows UI scale is not set to 100%.
  • Minor code cleanup and optimizations.


Enjoy ! :D


2017-07-11 17:52:15
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