Well, that's a first for NVIDIA drivers, though, lately, those became quite shitty. Even under Linux, their newest drivers are catastrophic (I am stuck with 575, because 580 is unstable: it does not crash but causes Xid errors and render mess with meshes).
Apparently, the crash happened in one of the shared GL context threads, inside the NVIDIA DLL itself.
To avoid more such crashes, my advice would therefore be to either try an older driver version, or to disable the GL worker threads in the Graphics preferences of the viewer (they cause VRAM memory leaks anyway)...
Here's all what I got with the crash dump from VS debugger: