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Cool VL Viewer v1.32.2.0 crashes attempting to turn PBR on. 
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Joined: 2009-03-17 18:42:51
Posts: 6028
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linyifei wrote:
I can confirm that I could push RenderTerrainPBRDetail to 4 (and indeed 5 or 6 but I don't think that does anything since 4 is supposed to be the maximum) without the viewer crashing. With RenderPBRReservedImageUnits set at 8, shadows and PBR surface reflective textures seem to work fine.
Thank you !

linyifei wrote:
I haven't tested mirrors yet, because I don't know where to go to find any, and I haven't worked out how to create my own. I'll see what I can do tomorrow.
I made one on Aditi (Rumpus Room 2049 44/31/23), and I made one in the Cool VL Viewer HQ, next to the back door of the barn.


2024-06-20 15:25:34
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Joined: 2012-01-19 03:18:40
Posts: 218
Location: Sydney, Australia (UTC +10)
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I made one in the Cool VL Viewer HQ, next to the back door of the barn.

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Totally worth crushing my frame-rate to single figures... :lol:


2024-06-21 12:22:07
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Joined: 2009-03-17 18:42:51
Posts: 6028
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linyifei wrote:
Totally worth crushing my frame-rate to single figures... :lol:
:lol:

Single figures (or singular portrait) taken apart, thank you for the bug report and all the testing ! :D


2024-06-21 13:53:03
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