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Crash using Toolbar Buttons 
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Joined: 2012-09-26 00:30:35
Posts: 20
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Hi Henri,

in the last time several crashes occurred.

All were related to the use of a Toolbar button. For example:

Click on "Friends" - crash
Click on "IM" - crash
Going from a IM to Local Chat - crash

Happend with 1.26.4 (40) and also with 1.26.4 (41)

Sometimes it works without any issue for hours. But sometimes it is pain in the ass.... a crash with every click...

Please find the logs attached.

Cool VL Viewer 1.26.4 (41) Dec 1 2012 15:40:38 (Cool VL Viewer)
Release Notes

You are at 221252.2, 318387.0, 1001.9 in Silver Brook located at sim4524.agni.lindenlab.com (216.82.23.189:13001)
Second Life RC Magnum 12.11.09.266804
Release Notes: Error fetching server release notes URL.

CPU: Intel(R) Core(TM)2 Quad CPU Q9550 @ 2.83GHz (3399.92 MHz)
Memory: 8192 MB
OS Version: Microsoft Windows 7 64-bit Service Pack 1 (Build 7601)
Graphics Card Vendor: NVIDIA Corporation
Graphics Card: GeForce GTS 450/PCIe/SSE2
Windows Graphics Driver Version: 9.18.0013.0697
OpenGL Version: 4.2.0

libcurl Version: libcurl/7.21.1 OpenSSL/0.9.8q zlib/1.2.5 c-ares/1.7.1
J2C Decoder Version: KDU
Audio Driver Version: FMOD version 3.750000
Qt Webkit Version: 4.7.1 (version number hard-coded)
Packets Lost: 0/2683 (0.0%)

Built with MSVC version 1600

Compile flags used for this build:
-DNDEBUG -DLL_RELEASE=1 -DLL_RELEASE_FOR_DOWNLOAD=1 /O2 /Oi /arch:SSE2 /MD /MP /D_SECURE_SCL=0 /D_HAS_ITERATOR_DEBUGGING=0 /DWIN32 /D_WINDOWS /W3 /EHsc /GR /Oy- /GS /arch:SSE2 /fp:fast /TP /W2 /Zc:forScope /Zc:wchar_t- /c /nologo /DLL_WINDOWS=1 /DDOM_DYNAMIC /DUNICODE /D_UNICODE /DWINVER=0x0501 /D_WIN32_WINNT=0x0501 /DLL_USE_TCMALLOC=1 /DCARES_STATICLIB /DCARES_STATICLIB /DLIB_NDOF=1


Attachments:
cool_crash.zip [43.92 KiB]
Downloaded 125 times


Last edited by nofu nagy on 2012-12-04 13:22:49, edited 1 time in total.

2012-12-04 13:09:29
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Joined: 2012-09-26 00:30:35
Posts: 20
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and just another one

click on friends - crash


Attachments:
cool_crash_02.zip [55.25 KiB]
Downloaded 122 times
2012-12-04 13:20:00
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Joined: 2009-03-17 18:42:51
Posts: 4809
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The bug seems to be triggered during batched font glyphs rendering. I'll try and find out why (not seeing this bug happening here). In the mean time, disable "Advanced" -> "Rendering" -> "Font Glyphs Batching".

Also, did you encounter the same bug with v1.26.5.21 ?


2012-12-04 15:11:09
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Joined: 2012-09-26 00:30:35
Posts: 20
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Turning off the "Font Glyphs Batching" seems to be a good workaround.

What does this feature do?

I will test the other version - will give you an info tomorrow.


2012-12-04 17:03:08
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Joined: 2009-03-17 18:42:51
Posts: 4809
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nofu nagy wrote:
What does this feature do?
It toggles batched glyphs rendering which is a faster method to render the characters in batches instead of one after the other. This is the v3's viewer new method for rendering text.


2012-12-05 09:33:55
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Joined: 2012-09-26 00:30:35
Posts: 20
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v1.26.5.21 works without problems


2012-12-05 10:15:27
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Joined: 2009-03-17 18:42:51
Posts: 4809
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Please, let me know if v1.26.4.42 got this bug fixed when "Font Glyphs Batching" is enabled...


2012-12-14 09:16:57
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