Hello again Henri,
You wrote:
Yes, I thought as much -- hence my question about reporting them. As I said, I have no reliable reproduction case, and the Octree crashes are few and far between (This one, if I remember correctly, was right after TP when rendering had just started, but they have happened in completely different situations as well. So I'll skip reporting them here unless I find a 100% repro.
Oh, speaking of spurious stuff, but completely unrelated: I have been witnessing occasional (I think 3 or 4 times so far) viewer freezes -- or so it seemed. When looking at the console output in my .xsession-errors, after the last viewer console log message, I see:
(Address varies, obviously)
The viewer binary keeps "running", though. Any ideas on how to swat that one? If I attach gdb to the running viewer then, does it make sense to get a backtrace or something? Since I have to manually terminate it in that case, I might as well attempt something useful.
So far it has happened at least twice after attempting a texture upload (post viewer-confirmation/preview floater) and once after quit (last log message was a
saveToFile: LLInventoryModel::saveToFile() entry).
Love,
Lia