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1.26.9.0 Full-bright alpha textures lose chroma ... 
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Joined: 2010-04-07 08:23:18
Posts: 215
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... and probably some of the luminance depth for me.

Code:
Cool VL Viewer 1.26.9 (0) Apr 20 2013 11:23:25 (Cool VL Viewer)
RestrainedLove viewer v2.08.03.29
Release Notes

You are at 463375.4, 303373.3, 34.4 in Crossbrook located at sim9175.agni.lindenlab.com (216.82.42.111:13000)
Second Life Server 13.04.05.273580
Release Notes

CPU: AMD FX(tm)-8350 Eight-Core Processor            (4000 MHz)
Memory: 32095 MB
OS Version: Linux 3.5.0-18-generic #29-Ubuntu SMP Thu Oct 25 07:26:14 UTC 2012 x86_64
Graphics Card Vendor: NVIDIA Corporation
Graphics Card: GeForce GTX 670/PCIe/SSE2
OpenGL Version: 4.3.0 NVIDIA 313.09

libcurl Version: libcurl/7.21.1 OpenSSL/1.0.0d zlib/1.2.5 c-ares/1.7.1
J2C Decoder Version: KDU
Audio Driver Version: OpenAL, version 1.1 ALSOFT 1.11.753 / OpenAL Community / OpenAL Soft: PulseAudio Software
Qt Webkit Version: 4.7.1 (version number hard-coded)
Packets Lost: 13/33495 (0.0%)

Built with GCC version 40302

Compile flags used for this build:
-O2 -fomit-frame-pointer -frename-registers -fweb -ftree-vectorize -fexpensive-optimizations -DNDEBUG -DLL_RELEASE=1 -DLL_RELEASE_FOR_DOWNLOAD=1 -Wall -Wno-sign-compare -Wno-trigraphs -Werror -Wno-reorder -Wno-non-virtual-dtor -Wno-deprecated -pipe -g -fexceptions -fno-strict-aliasing -fvisibility=hidden -fsigned-char -march=pentium4 -msse2 -mfpmath=sse -fno-math-errno -fno-trapping-math -pthread -fno-stack-protector -m32 -D_FORTIFY_SOURCE=2 -DLL_LINUX=1 -D_REENTRANT -DAPPID=secondlife -DLL_IGNORE_SIGCHLD -DLL_ENABLE_DEFORMER=1 -DLL_DBUS_ENABLED=1 -DLL_ELFBIN=1 -DOV_EXCLUDE_STATIC_CALLBACKS -DCARES_STATICLIB -DCARES_STATICLIB -DLL_SDL=1 -DLIB_NDOF=1 -DLL_GTK=1 -DLL_X11=1


Love,
Lia


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2013-04-20 18:07:23
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Joined: 2009-03-17 18:42:51
Posts: 6028
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It is useless to report such graphics glitches for v1.26.9 (I even clearly said they existed, in both the release notes and the thread on the material viewer): they do exist and will be fixed as progresses are done on viewer-development-material.

Instead, you could report the graphics glitches in the JIRA, under the MATBUG tag, but it'd be better to report them while referring to LL's own project viewer to avoid suspicions by LL about a bug in my own backport. Be aware that LL's current project Material viewer lags a full week behind the latest shader changes and render pipeline, so better waiting for LL's next release before reporting these glitches.


2013-04-20 18:20:18
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