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Reply to topic  [ 4 posts ] avatar names trembling 
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Joined: 2010-04-07 23:10:41
Posts: 14
Location: Moscow, Russia
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In viewer avatar names and group tags are "trembling" (or "shaking") -- moving a few pixels in random direction and back on any mouse pointer movement. Maybe I should take a video if my textual description is not clear enough? The effect is very annoying visually. I have reinstalled, and the problem has gone. I am going to stick with it meanwhile, or else my eyes begin to hurt badly in a few minutes.
Cool VL Viewer 1.26.8 (4) May 11 2013 17:43:52 (Cool VL Viewer)
RestrainedLove viewer v2.08.03.29
Release Notes

You are at 262994.7, 231536.7, 67.8 in Soyeonpyeongdo located at (
Second Life RC BlueSteel
Release Notes

CPU: AMD Phenom(tm) II X2 545 Processor (3008.46 MHz)
Memory: 3200 MB
OS Version: Microsoft Windows XP Service Pack 3 (Build 2600) compatibility mode. real ver: 6.0 (Build 2900)
Graphics Card Vendor: NVIDIA Corporation
Graphics Card: GeForce GT 220/PCIe/SSE2/3DNOW!
Windows Graphics Driver Version: 6.14.0013.1422
OpenGL Version: 3.3.0

libcurl Version: libcurl/7.21.1 OpenSSL/0.9.8q zlib/1.2.5 c-ares/1.7.1
J2C Decoder Version: KDU
Audio Driver Version: FMOD version 3.750000
Qt Webkit Version: 4.7.1 (version number hard-coded)
Packets Lost: 0/4792 (0.0%)

Built with MSVC version 1600

Compile flags used for this build:

2013-05-13 01:42:39
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Joined: 2009-03-17 18:42:51
Posts: 4559
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Please provide the logs. See the rules.

And yes, a link to a short video showing the issue would help, since I cannot reproduce anything even remotely sounding like what you describe, here...

2013-05-13 10:31:23
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Joined: 2010-04-07 08:23:18
Posts: 205
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Hi Cyril, hello Henri,

I can second that, under Linux. There is an amazing amount of jitter for the avatar name bubbles now, even when avatar and camera are static. I think it is related to mouse cursor movement somehow, either directly or indirectly (eye movement?). I'll try to figure out if it is related to a specific setting.


2013-05-13 21:03:34

Joined: 2009-03-17 18:42:51
Posts: 4559
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Ah, yes, when I set the mouse pointer to drive the eyes/head, I can see that jittering... Found the bug (a slightly too bold optimization :-P). It will be fixed in the next releases. In the mean time, simply disable "Let the mouse pointer drive the avatar's eyes (and head) movements" in the "Input Controls" sub-tab of the "Input & Camera" tab of the Preferences floater.

2013-05-13 22:09:07
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