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.10-Releases crash even without interaction http://sldev.free.fr/forum/viewtopic.php?f=4&t=1239 |
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Author: | Amalia Illios [ 2013-06-08 18:19:42 ] | |||
Post subject: | .10-Releases crash even without interaction | |||
Hi Henri, I observed crashes after a short while with this weekend's .10 releases even without interaction. I attached the debug information. Rolled back to 1.26.8.9 for now. Love, Lia
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Author: | Henri Beauchamp [ 2013-06-08 20:24:27 ] |
Post subject: | Re: .10-Releases crash even without interaction |
I spotted the issue, but it should not be specific to v1.26.8.10 (neither to any existing viewer)... It may happen on cache purging, when the said cache is corrupted: try purging your cache entirely and observe what happens when it gets full again and gets partially purged. This also raised my attention on something that could be a (so far overlooked) problem: if you are using several different Cool VL Viewer versions (v1.26.4, 1.26.8, v1.26.9) on the same system with different cache sizes configured for two (or more) versions, you might encounter "corrupted cache" issues (since all versions share the same cache but expect different sizes) when switching from one version to the other... I might have to find a way to store the cache size elsewhere than in the settings... EDIT: HOLD ON ! Found another issue with an optimization that went into v1.26.8.10 (move from ordered map to faster unordered map) and that was rather inappropriate (the map is a map of texture indexes and must therefore be kept ordered so that they can be removed in sequence when purged...). I'm going to publish fixed releases ASAP... |
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