Henri,
Thanks for moving to bug reports - but I was not convinced at all this was a Cool VL Viewer bug... and I think I was right.
I think it was a bug somewhere in OpenSim 0.7.6 dev or an OSgrid infrastructure service.
Last night - git rev r/23354 was set as the OSgrid default OpenSim version to use.
I downloaded and ran it today... and I am not seeing the duplicate prims in home region or when teleporting around OSgrid.
My *guess* is that:
1. one of the infrastructure services for OSgrid (like the nginx proxying) was sending a broken message that fooled the viewer into showing those duplicates;
OR
2. an OpenSim bug existed somewhere between r/229xx and r/23354 and was resolved as OSgrid deployed new code to the plazas
Anywho, as far as your notes about "experimental" 1.26.9.x status - I don't think its necessary
I've been running every version of 1.26.9.x you've posted and it never gives me a lick of trouble on SL or OSG.
However, keeping the 3.6/materials shaders working on Fedora 18/19 with AMD Catalyst and kernel radeon drivers is another story currently playing out in a Jira MATBUG.
Anyway I posted for discussion just to see if anyone else on OpenSims was seeing it, and for later searches if someone hits the same issue they can see that it might happen and ... now... that its not a Cool VL Viewer bug or anything. FYI only at this point.