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Problem with graphic-settings in v1.26.8.32 and v1.26.9.32
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Nicolette Lefevre
Joined: 2011-08-27 17:31:05 Posts: 98
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Both v1.26.8.32 and v1.26.9.32 seem to have problems correctly detecting my graphics card (Nvidia 580). I reverted back to v1.26.8.31 and that works fine.
In the .32-versions opening graphic-preferences shows "Quality and Performance" listed as Low. Setting this to High, clicking Ok, and then re-opening preferences shows it back at Low. Hardware Options lists Texture Memory as 0 with no way to change it.
As I said above, I reverted back to v1.26.8.31 and that one is working fine. v1.26.9.31 also works fine.
Logfile made with v1.26.9.32 attached.
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Cool VL Viewer 1.26.9 (32) Oct 12 2013 15:07:03 (Cool VL Viewer) Release Notes
You are at 461161.6, 304909.5, 39.3 in Popke Tal located at sim4411.agni.lindenlab.com (216.82.5.201:13000) Second Life Server 13.09.21.281328 Release Notes
CPU: Intel(R) Core(TM) i7 CPU X 980 @ 3.33GHz (3371.81 MHz) Memory: 12280 MB OS Version: Microsoft Windows 7 64-bit Service Pack 1 (Build 7601) Memory manager: OS native Graphics Card Vendor: NVIDIA Corporation Graphics Card: GeForce GTX 580/PCIe/SSE2 Windows Graphics Driver Version: 9.18.0013.2723 OpenGL Version: 4.3.0
libcurl Version: libcurl/7.21.1 OpenSSL/0.9.8q zlib/1.2.5 c-ares/1.7.1 J2C Decoder Version: KDU Audio Driver Version: FMOD Ex 4.44.22 Qt Webkit Version: 4.7.1 (version number hard-coded) Packets Lost: 5/1780 (0.3%)
Built with MSVC version 1600
Compile flags used for this build: -DNDEBUG /O2 /Oi /arch:SSE2 /MD /MP /D_SECURE_SCL=0 /D_HAS_ITERATOR_DEBUGGING=0 /DWIN32 /D_WINDOWS /W3 /EHsc /GR /Oy- /GS /arch:SSE2 /fp:fast /TP /W2 /Zc:forScope /Zc:wchar_t- /c /nologo /DLL_WINDOWS=1 /DDOM_DYNAMIC /DUNICODE /D_UNICODE /DWINVER=0x0501 /D_WIN32_WINNT=0x0501 /DLL_PRIVATE_MEMORY_POOLS=1 /DLL_VB_MEM_POOL=1 /DLL_VOLUME_MEM_POOL=1 /DLL_ALLOW_DEFORMER_IN_SL=1 /DLL_USE_OLDFILESTREAMS=1 /DLL_COMMON_LINK_SHARED=1 /DCARES_STATICLIB /DLIB_NDOF=1
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2013-10-12 21:09:33 |
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Henri Beauchamp
Joined: 2009-03-17 18:42:51 Posts: 5550
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ARGH !... Major bug (and of course, due to my own stupidity: "never modify a file in the last minute before release, because Murphy says you'll break it !!!"). The bug is not in the graphics code, but in the LLSD decoding functions (which causes all sorts of UI troubles, among others). I took down the binaries and will publish new ones in a couple of hours or so.
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2013-10-12 22:19:00 |
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Henri Beauchamp
Joined: 2009-03-17 18:42:51 Posts: 5550
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Fixed releases published...
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2013-10-13 00:02:17 |
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Tillie
Joined: 2012-02-09 21:01:50 Posts: 284
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And there is a problem with the texture memory slider.
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2013-10-13 15:59:12 |
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Henri Beauchamp
Joined: 2009-03-17 18:42:51 Posts: 5550
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This has been fixed in v1.26.8.33 and v1.26.9.33, please update !
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2013-10-13 16:59:49 |
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