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Objects disappearing until you zoom 
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Joined: 2013-11-26 02:15:21
Posts: 2
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http://sldev.free.fr/forum/viewtopic.php?f=3&t=2&start=240#p6124 wrote:
This is the first release for the new experimental branch. Note that it still got MANY glitches (in particular, objects sometimes not rezzing unless you pan the camera far out and back in,


Does this mean you are unaware that this is a long time bug that also exists in your 1.26.8 and 1.26.10 viewers? (I don't know about other versions or other viewers)


2013-11-26 02:20:20
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Joined: 2009-03-17 18:42:51
Posts: 3793
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It is not the same glitch as in former viewers (and yes, *all* viewers got this old, "usual" glitch): with the "usual" glitch, the item is rezzed but invisible, and right-clicking on it makes it appear: with the new glitch, the item is just not rezzed at all (you can't therefore right-click it), and even zooming out and back in may be insufficient to make it rez.


2013-11-26 09:56:59
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Joined: 2012-02-09 21:01:50
Posts: 284
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I am having some trouble with rezzing mesh right now (Cool VL Viewer 1.26.10 (1)).

Some more often that usual objects stay 'crooked', like bookshelves where the mesh is broken weirdly.

And some items that do not appear, like some stuff on a table. I tried to reset vertex buffers, then zoom away/back (or teleport out and back), then the items appeared and the previously visible ones (like the table), disappeared instead.

Really strange, I can not grasp it well and/or see any patterns yet.


2013-12-09 18:37:12
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Joined: 2009-03-17 18:42:51
Posts: 3793
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LL's servers have their performances degrading more and more every week: I can see mesh downloading problems on peak hours (see Advanced -> HUD Info -> Show Mesh Queue), which causes slow of failed rezzing of meshes. In any case, it's not a viewer issue. Also, please update to v1.26.10.3 since some rendering fixes went in the last releases.


2013-12-09 18:53:47
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