Mesh rendering bug when Avatar impostors is set to 1
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Henri Beauchamp
Joined: 2009-03-17 18:42:51 Posts: 5546
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This is a rendering glitch. There are many such glitches in all viewers, some that are as old as SL itself (such as the depth sorting with alpha textures). I have no time neither no competency to "debug" those.
Issue closed as "won't fix".
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2016-02-15 22:09:14 |
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