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Mesh rendering bug when Avatar impostors is set to 1 
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Joined: 2009-03-17 18:42:51
Posts: 5546
This is a rendering glitch. There are many such glitches in all viewers, some that are as old as SL itself (such as the depth sorting with alpha textures). I have no time neither no competency to "debug" those.

Issue closed as "won't fix".


2016-02-15 22:09:14
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