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Crash in Renderer settings 
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Joined: 2012-02-10 15:12:54
Posts: 80
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Hey Henri. I found another bug and managed to reproduce it.

The viewer crashes if you move the slider for High altitude clouds wile you are up in the sky ( in my case it was aprox 1860m ).

This is where it happened http://maps.secondlife.com/secondlife/P ... 34/33/1862


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2016-06-28 18:32:16
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Joined: 2009-03-17 18:42:51
Posts: 5523
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Yes, this is due to a divide by zero, caused by too high a FPS rate (thus the influence of the altitude), when the slider is moved and causes multiple updates of the sky geometry in a a split second.

Bug fixed for next release. In the mean time, just be gentle with that slider... :mrgreen:


2016-06-28 21:10:55
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Joined: 2012-02-10 15:12:54
Posts: 80
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:)) Sounds good :D


2016-06-28 21:18:41
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