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Amalia Illios
Joined: 2010-04-07 08:23:18 Posts: 210
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Hello Henri,
since it's become a rarity now that the viewer crashes at all for me and I know you tinkered with the texture workers in conjunction with TPs ... I just experienced a crash right after TP when the viewer started rezzing things at the new destination. Logs are attached. Hope it helps.
Love, Lia
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2016-11-06 20:11:38 |
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Henri Beauchamp
Joined: 2009-03-17 18:42:51 Posts: 5550
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That's interesting... So far, this crash has only been seen/reported under Windows, and I myself never came across it (be it under Linux or Windows, even though I'll gladly admit that my "usage" of the viewer under Windows is quite minimal; basically just testing sessions).
The latest releases did plug two potential causes for it (and no, the changes I made did not cause that crash)... It however looks like it is still not fully plugged.
I found one more possible issue (lack of mutex locking in LLQueuedThread's destructor, when modifying sensitive data), and added more paranoid checks and log messages for next releases...
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2016-11-07 10:45:34 |
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Henri Beauchamp
Joined: 2009-03-17 18:42:51 Posts: 5550
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A fix (and some more log messages, to help tracking the bug should it still occur) has been implemented in today's releases. If you encounter again a similar crash with them, please post the logs and stack trace.
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2016-11-12 15:59:02 |
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