Cool VL Viewer forum

View unanswered posts | View active topics It is currently 2024-03-28 15:35:06



Reply to topic  [ 7 posts ] 
World Map distance circle bug on Mac. 
Author Message

Joined: 2012-01-19 03:18:40
Posts: 196
Location: Sydney, Australia (UTC +10)
Reply with quote
Since adopting 1.26.20.n on Mac, I have noticed that the "distance circles" on World Map around avatars and Destinations are no longer centred on their correct positions, but displaced South or Southwest on the map. This isn't a serious bug, but nobody else seems to have raised it, so I thought I would. Here is an example:
Image

Code:
Cool VL Viewer v1.26.20.15, 32 bits, Apr  2 2017 17:12:00
RestrainedLove viewer v2.09.21.21
Release Notes

You are at 289964.1, 279439.0, 22.1  in Saint Helene located at
sim10374.agni.lindenlab.com (216.82.51.24:13016)
Second Life Server 17.03.22.324899
Release Notes

CPU: Intel(R) Core(TM) i7-4771 CPU @ 3.50GHz (3500 MHz)
Memory: 16384MB
OS version: Mac OS X 10.11.6 Darwin 15.6.0 Darwin Kernel Version 15.6.0: Fri Feb 17 10:21:18 PST 2017; root:xnu-3248.60.11.4.1~1/RELEASE_X86_64 x86_64
Memory manager: OS native
Graphics card vendor: NVIDIA Corporation
Graphics card: NVIDIA GeForce GTX 780M OpenGL Engine
OpenGL version: 2.1 NVIDIA-10.10.14 310.42.25f02
Detected VRAM: 4096MB
J2C decoder: OpenJPEG: 1.4.0.635d
Audio driver: FMOD Ex v4.44.64
Networking backend: libcurl/7.47.0 OpenSSL/1.0.1h zlib/1.2.8
Embedded browser: CEF3 plugin v1.5.3-(CEF-OSX-3.2171.2069-32)
Packets lost: 0/707 (0.0%)

Built with: Clang/LLVM v7.3.0

Compile flags used for this build:
-O3 -DNDEBUG -pipe -g -fexceptions -fno-strict-aliasing -fvisibility-inlines-hidden -fsigned-char -m32 -march=pentium4 -msse2 -mfpmath=sse -fno-math-errno -fno-trapping-math -pthread -fno-stack-protector -Wall -Wno-reorder -Wno-unused-local-typedef -Wno-unused-const-variable -Wno-unused-function -Wno-unused-value -Wno-gnu -Werror -DLL_DARWIN=1 -DXML_STATIC -DLL_PRIVATE_MEMORY_POOLS=1 -DLL_VB_MEM_POOL=1 -DLL_VOLUME_MEM_POOL=1 -DLL_LUA=1 -DOV_EXCLUDE_STATIC_CALLBACKS -DLL_FMODEX=1 -DLIB_NDOF=1


Attachments:
CoolVLViewer.log.zip [15.66 KiB]
Downloaded 134 times
2017-04-14 09:13:08
Profile

Joined: 2009-03-17 18:42:51
Posts: 5523
Reply with quote
Works fine for me... And not anything that could be Mac-specific. Now, if you are speaking of maps with "var region", then it's a known limitation/glitch (due to the fact that, on the world map, all sims occupy the same square area, while they have variable size): "fixing" it properly would require re-implementing the world map code from the ground up, which I'm not ready to loose time onto.


2017-04-14 10:27:59
Profile WWW

Joined: 2012-01-19 03:18:40
Posts: 196
Location: Sydney, Australia (UTC +10)
Reply with quote
Variable-size regions are an OpenSim thing, aren't they? I don't use that, and all instances where I experience the issue have been on the Second Life production grid. Perhaps Catten could comment on whether he sees this on Mac?


2017-04-14 22:13:28
Profile

Joined: 2011-09-17 11:12:19
Posts: 360
Reply with quote
Hi :)

I've never really noticed the feature, but I'm seeing identical behaviour on mac and windows in the 1.28.20 series.

I've attached screenshots of windows and mac displays here

Image

Image


2017-04-15 16:39:40
Profile

Joined: 2009-03-17 18:42:51
Posts: 5523
Reply with quote
And I don't see anything wrong in these screen shots...


2017-04-15 18:24:03
Profile WWW

Joined: 2012-01-19 03:18:40
Posts: 196
Location: Sydney, Australia (UTC +10)
Reply with quote
The behaviour is most obvious when your avatar's position is only just off the World Map window. The longer the distance between the circle arc and your position, the less obvious the offset is. It seems to vary with the position of the circle in relation to the edge of the map window. In the first of these screenshots, you can see that the circle is not centred on my avatar's position:
Image
If I push the map up a little, the arc "jumps" suddenly to a new orientation that *is* centred on my position:
Image


2017-04-17 09:56:04
Profile

Joined: 2009-03-17 18:42:51
Posts: 5523
Reply with quote
Please, note that this circle is in no way an accurate measurement of your avatar position: it's just an indicator allowing you to see where and how far your avatar is with regard to the position of the target on the map.

I'm still seeing nothing wrong with this feature, and I certainly don't see any bug...


2017-04-17 10:00:52
Profile WWW
Display posts from previous:  Sort by  
Reply to topic   [ 7 posts ] 

Who is online

Users browsing this forum: No registered users and 22 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  
cron
Powered by phpBB® Forum Software © phpBB Group
Designed by ST Software.