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Physics rendering broken in 1.26.20.33 
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Joined: 2010-04-07 08:23:18
Posts: 210
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Hello Henri,

looks like that fix from LL for physics rendering is possibly one of their half-assed attempts that breaks more than it fixes.

In 1.26.20.32 avatar physics still work fine without issues for me, whereas in 1.26.20.33 the affected bodyparts suddenly display a (seemingly) random "Max Headroom"-style jitter/jerking motion. If need be, I could probably make short video clips to illustrate the issue.

Rolling back to .32 for now. Logs of a short .33 and .32 session are attached.


Love,
Lia


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2017-10-06 16:48:08
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Joined: 2009-03-17 18:42:51
Posts: 5523
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I'll revert LL's broken patch in next release...


2017-10-06 22:37:52
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