Oops, sorry for leaving out the details.
here is a simple script you can drop in a cube to see what is happening to the other textures on a prim, when one face has an animated texture applied:
| | |
| Code: key texture = "95d6d904-4853-3fca-b3ce-f8e6031a8f12"; vector repeats = <2.0, 2.0, 1.0>; vector offsets = <0.25, 0.125, 1.0>; float rotation_in_rads = 1.123;
default { state_entry() { // stop any animtaion llSetTextureAnim(FALSE, ALL_SIDES, 0, 0, 0.0, 0.0, 1.0); // set up a texture on each side of a cube, with some tiling and non-zero offsets. llSetPrimitiveParams ([ PRIM_TEXTURE, 0, texture, repeats, offsets, rotation_in_rads ]); llSetPrimitiveParams ([ PRIM_TEXTURE, 1, texture, repeats, offsets, rotation_in_rads ]); llSetPrimitiveParams ([ PRIM_TEXTURE, 2, texture, repeats, offsets, rotation_in_rads ]); llSetPrimitiveParams ([ PRIM_TEXTURE, 3, texture, repeats, offsets, rotation_in_rads ]); llSetPrimitiveParams ([ PRIM_TEXTURE, 4, texture, repeats, offsets, rotation_in_rads ]); llSetPrimitiveParams ([ PRIM_TEXTURE, 5, texture, repeats, offsets, rotation_in_rads ]); llSleep(5.0); // give one of the faces an animated texture instead, // the other faces will now seem to show an incorrect texture mapping. llSetTextureAnim(ANIM_ON | SMOOTH | LOOP , 1, 1, 1, 1.0, 1.0, 1.0); } }
| |
| | |
and here is the basic info from my viewer:
Cool VL Viewer v1.26.22.20, 64 bits, Sep 29 2018 11:00:04
RestrainedLove viewer v2.09.23.20
Release Notes
You are at 214980.2, 324648.2, 351.9 in Bad Kitty located at
sim10108.agni.lindenlab.com (216.82.48.174:13007)
Second Life Server 18.09.20.519894
Release Notes
CPU: Intel(R) Core(TM) i9-7900X CPU @ 3.30GHz (3311.99 MHz)
Memory: 65230MB
OS version: Microsoft Windows 8 64-bit (Build 9200) compatibility mode. Real version: 10.0 (Build 10586)
Memory manager: OS native
Graphics card vendor: NVIDIA Corporation
Graphics card: GeForce GTX 1080 Ti/PCIe/SSE2
Windows graphics driver version: 23.21.0013.9135
OpenGL version: 4.6.0 NVIDIA 391.35
Detected VRAM: 11264MB
J2C decoder: OpenJPEG: 1.4.0.635d
Audio driver: FMOD Studio v1.10.08
Networking backend: libcurl/7.47.0 OpenSSL/1.0.2l zlib/1.2.8
Embedded browser: CEF3 plugin v3.3325.1750.gaabe4c4
Packets lost: 24/451991 (0.0%)
Built with: MSVC v1800
Compile flags used for this build:
/O2 /Oi /MD /MP /DNDEBUG /D_SECURE_SCL=0 /D_HAS_ITERATOR_DEBUGGING=0 /DWIN32 /D_WINDOWS /W3 /GR /EHsc /Oy- /GS /fp:fast /TP /W2 /Zc:forScope /Zc:wchar_t- /c /nologo /DLL_WINDOWS=1 /DUNICODE /D_UNICODE /DWINVER=0x0600 /D_WIN32_WINNT=0x0600 /DXML_STATIC /DBOOST_ALL_NO_LIB /DLL_LUA=1 /DLL_FMODSTUDIO=1 /DAPR_DECLARE_STATIC /DAPU_DECLARE_STATIC /DCURL_STATICLIB=1 /DLIB_NDOF=1