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Voice Conference Crash 
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Joined: 2024-07-30 19:06:35
Posts: 4
Hi all,

I am experience a complete crash to desktop when trying to join a voice conference call. Text only group chats work fine. It is only when trying to join a voice conference call. Has anyone else experienced this? I am new and not sure how to post a bug or whatever here but just wanted someone to know about it and maybe if you haven't tried to join a voice conference lately? Then you could try one and see if you get the same result?

Most usually this is happening when someone invites me to an already established group voice call with my other band members (i do tribute concerts). when they try to add me to the call, I click accept to join the call and crash immediately to the desktop. This does not happen with Firestorm but i hate Firestorm so I am hoping this can be looked into by someone.

Thanks for your hard work, I LOVE Coolviewer!

________________________________________________________________________
Cool VL Viewer v1.32.2.12, Sep 7 2024 14:19:24
RestrainedLove viewer v2.09.29.29
Release notes

located at
simhost-0b34a2476b48481d1.agni.secondlife.io (52.40.1.34:13003)
Alias: ec2-52-40-1-34.us-west-2.compute.amazonaws.com
Second Life Server 2024-07-22.10048683488
Release notes

CPU: AMD Ryzen 7 3700X 8-Core Processor (3600 MHz)
Memory: 32679MB
OS version: Microsoft Windows 10 64 bits v10.0 (build 19045.4780)
Memory manager: OS native
Graphics: NVIDIA GEFORCE RTX 3060/PCIE/SSE2
Windows graphics driver version: 31.00.0015.3623
OpenGL version: 4.6.0 NVIDIA 536.23
Detected VRAM: 12288MB
J2C decoder: OpenJPEG: 1.4.0.635f
Audio driver: FMOD Studio v2.03.02
Networking backend: libcurl 7.47.0/OpenSSL 1.0.2u/zlib 1.2.11.zlib-ng
Browser plugin: Dullahan 1.14.0/CEF 118.4.1/Chromium 118.0.5993.54
Packets lost: 0/1493 (0.0%)

Built with: MSVC v1941
Compiler-generated maths: SSE2.

Compile flags used for this build:
/O2 /Oi /DNDEBUG /D_SECURE_SCL=0 /D_HAS_ITERATOR_DEBUGGING=0 /DWIN32 /D_WINDOWS /GR /EHsc /std:c++17 /EHs /fp:fast /MP /TP /c /nologo /GS- /Zc:threadSafeInit- /DLL_WINDOWS=1 /DUNICODE /D_UNICODE /DWINVER=0x0601 /D_WIN32_WINNT=0x0601 /DLL_NETBIOS=1 /DBOOST_ALL_NO_LIB /DLL_FMOD=1 /DLL_OPENAL=1 /DAPR_DECLARE_STATIC /DCURL_STATICLIB=1 /DXML_STATIC


Attachments:
CoolVLViewer_11932.zip [21.09 KiB]
Downloaded 187 times


Last edited by rawker on 2024-09-14 12:22:35, edited 1 time in total.

2024-09-14 11:58:12
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Joined: 2009-03-17 18:42:51
Posts: 5912
Please, provide the crash dump, and since the viewer has been updated today, do use today's 1.32.2.13 release (I do not keep debug symbol files for old Windows releases and cannot therefore exploit their crash dumps). See the bug reporting rules about the crash dump and other requirements.


2024-09-14 12:21:54
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Joined: 2009-03-17 18:42:51
Posts: 5912
Well, in fact, I have been able to reproduce the crash under Linux and traced it down to the culprit code.

A fixed v1.32.2.14 release will be published today, that won't crash there any more.

Note however that not using voice myself, the more obscure voice features are largely untested in my viewer (so there might be other voice-related bugs, even if hopefully no more crash bugs); in particular, peer to peer and group voice calls are totally untested by me (minimum testing only went into public and parcel voice chat).


2024-09-14 12:55:55
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Joined: 2024-07-30 19:06:35
Posts: 4
So amazing! Thanks so much Henri! I use voice all day everyday. Nearby/Local voice had not been a problem. Only multi-person conference voice. single person to single person has also been fine. Just only the group kind.

Anyway, thanks so much for looking into this. If there are any further voice issues I am sure I will find them because I use it daily and the group ones for my rock band tribute concert things. So thanks a bunch and YES I will try to learn and do better at bug reporting too. :) ty ty ty ty!! You rock!


2024-09-14 14:06:50
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Joined: 2009-03-17 18:42:51
Posts: 5912
Fixed in now released v1.32.2.14.


2024-09-14 15:44:39
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Joined: 2009-03-17 18:42:51
Posts: 5912
Topic locked (issue fixed). @rawker: please post in the right topic for your different issue.


2024-10-08 08:32:05
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