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Crai_Conundrum
Joined: 2024-11-07 22:29:49 Posts: 11
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As stated in the Estate Access Unusable bug report, the Ground Textures cannot be changed in Cool VL Viewer, but can be in Firestorm. This issue was found in an OpenSim grid, but I cannot test this in the Second Life grid unfortunately (I do not have permission to change that on my friends' region), so cannot confirm if this issue is across multiple grids or not. Attached are two GIF animations of the difference between Cool VL Viewer, and Firestorm Viewer. Firestorm is able to change the ground textures fine. Thank you, Crai
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2024-11-16 21:04:11 |
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Henri Beauchamp
Joined: 2009-03-17 18:42:51 Posts: 5940
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And sadly, I do not have access to an OpenSim region I can control... I had one, in the past, but the grid which offered it to me has since closed.
I will have yet another look at the code, but without being able to reproduce the bug myself and instrument the code to find out what is going wrong and where, it is unlikely that I will find the bug.
On your side, please provide a log with the "RegionInfo" debug tag enabled (with some luck, the existing debug messages will give me a clue).
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2024-11-16 21:44:41 |
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Crai_Conundrum
Joined: 2024-11-07 22:29:49 Posts: 11
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Sorry, where do I find the "RegionInfo" debug tag? If you mean the "Debug settings..." menu item/floater, I don't see a "RegionInfo" option in the dropdown.
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2024-11-16 22:43:27 |
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Henri Beauchamp
Joined: 2009-03-17 18:42:51 Posts: 5940
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No. At login screen, in the "Advanced" menu, choose the "Debug tags" entry to open the debug tags floater where you will find the "RegionInfo" tag (check the corresponding box). After login, you can find the same entry in the Advanced -> Consoles sub-menu. And while we are at it, also enable the "RegionTexture" debug tag, please. In this specific case, it is best enabling the tags after login, just before you reproduce the bug, to avoid too much spam in the log.
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2024-11-16 22:47:04 |
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Crai_Conundrum
Joined: 2024-11-07 22:29:49 Posts: 11
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OK. I ticked them just before I reproduced the bug. Hope this new log file helps!
Thanks, Crai
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2024-11-16 23:18:40 |
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Henri Beauchamp
Joined: 2009-03-17 18:42:51 Posts: 5940
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Yes, it did ! I sent you a PM with a link to a test viewer. Please, give it a try. If it still fails, use the same procedure with the same debug tags, and post the log here.
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2024-11-17 09:32:15 |
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Crai_Conundrum
Joined: 2024-11-07 22:29:49 Posts: 11
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I am pleased to say that fixed the issue, and ground textures can now be set. Thank you, Henri! Crai
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2024-11-17 13:10:25 |
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Henri Beauchamp
Joined: 2009-03-17 18:42:51 Posts: 5940
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Fix will be in the next release. For people compiling the viewer themselves, they can get the fix applied to v1.32.2.24 sources by simply editing line 2131 of the linden/indra/newview/llfloaterregioninfo.cpp file and change the if (is_pbr) test for if (!is_pbr) file to read: Sadly, without any possibility to test the code, such silly typos in backported code are common... 
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2024-11-17 13:49:13 |
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Jeeper
Joined: 2011-12-12 04:09:46 Posts: 115
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Thanks Henri.
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2024-11-17 14:57:06 |
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Crai_Conundrum
Joined: 2024-11-07 22:29:49 Posts: 11
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OK, so the weirdest of bugs is now happening in the latest test alpha I was given by Henri... The ground textures are only updating if the "RegionInfo" debug tag is active. If I have that specific tag off, like normal, the bug is back. I would show you this with GIFs, but they are too big. Crai
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2024-11-17 19:15:24 |
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