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Shader broken in v1.32.2.33 (No bound shader error and cras) http://sldev.free.fr/forum/viewtopic.php?f=4&t=2628 |
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Author: | Jessica Hultcrantz [ 2025-02-01 16:32:01 ] | |||
Post subject: | Shader broken in v1.32.2.33 (No bound shader error and cras) | |||
Todays update crashes on login if you have PBR rendering enabled. Log and stack trace attached. Looks like a shader is failing judging from the error message? There is an odd path /root/... mentioned in the log too. Not from my install, something left over from your dev environment?
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Author: | Henri Beauchamp [ 2025-02-01 17:02:31 ] | |||||||||||||||||||||||||||
Post subject: | Re: Shader broken in v1.32.2.33 (No bound shader error and c | |||||||||||||||||||||||||||
I just published v1.32.2.34, with fixed shaders.
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Author: | Jessica Hultcrantz [ 2025-02-01 17:55:32 ] | ||||||||||||||||||
Post subject: | Re: Shader broken in v1.32.2.33 (No bound shader error and c | ||||||||||||||||||
Attached files are confirmed to work as usual (no errors) as contrasting to .33's files that generates a crash. You found it as always ![]() This is the error shown, for reference.
Also confirmed to work well for me. Thanks Henri! |
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