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World map weirdness in CV 1.25
http://sldev.free.fr/forum/viewtopic.php?f=4&t=298
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Author:  Lance Corrimal [ 2010-08-13 15:47:53 ]
Post subject:  World map weirdness in CV 1.25

Hi,


the backported world map in the latest cool viewer 1.25 shows a kind of weird behaviour:

when it opens, and starts fetching map tiles, it fills the background not with the blue for water, but with a seemingly random map tile for who knows where, in high magnification.
Here's an example: Image - see the "normal" sim tiles to the left, and the huge one in the background...


didn't happen with the first version of that patch ;)

bye,
LC

Author:  Henri Beauchamp [ 2010-08-13 20:05:17 ]
Post subject:  Re: World map weirdness in CV 1.25

Please, provide the logs... See the forum rules about the necessary info to track down bugs.

I cannot reproduce your problem. A position on the grid from where you see this happening would be needed.

Also, did you try to:
1.- Clear your texture cache ?
2.- Uncheck the "Use Web Map Tiles" option in the Advanced menu and see if it still happens ?

Please, note that Snowglobe, on which the Cool VL Viewer v1.25 is based, still got *many* glitches, especially with texture fetching and caching (I just fixed a crash bug minutes ago)... This is why I still consider this viewer as experimental.

Author:  Lance Corrimal [ 2010-08-13 21:11:37 ]
Post subject:  Re: World map weirdness in CV 1.25

from the about box:

Cool VL Viewer 1.25.0 (0) Aug 8 2010 10:27:48 (Cool VL Viewer)
Versionshinweise

Built with GCC version 40102

CPU: Genuine Intel(R) CPU T2250 @ 1.73GHz
Memory: 2023 MB
OS Version: Linux 2.6.34-12-default #1 SMP 2010-06-29 02:39:08 +0200 i686
Graphics Card Vendor: NVIDIA Corporation
Graphics Card: GeForce 8400 GS/PCI/SSE2
OpenGL Version: 3.3.0 NVIDIA 256.35

libcurl Version: libcurl/7.16.4 OpenSSL/0.9.7c zlib/1.2.3.3 c-ares/1.4.0
J2C Decoder Version: KDU
Audio Driver Version: FMOD version 3.750000
Qt Webkit Version: 4.5.2


[*]it does not happen with official snowglobe 1.5.0.3610 from the sldev-commits email link
[*]it does seem to start when i zoom far out on the big map, using the scroll wheel on the mouse, while the map is still loading.
[*]clearing cache doesn't make a difference
[*]switching http map tiles on or off doesn't make a difference
[*]it doesn't happen in any specific location

Attachments:
File comment: log file. no stack trace since it doesn't crash.
mapweirdness.zip [19.62 KiB]
Downloaded 237 times

Author:  Henri Beauchamp [ 2010-08-13 22:24:42 ]
Post subject:  Re: World map weirdness in CV 1.25

The repro steps allowed me to reproduce the bug myself. Note that it does *not* happen if you disable the "Use Web Map Tiles" option in the Advanced menu *prior* to opening the map and zooming out (since in this case, the whole code behaves like with the v1.23 viewer map).

I also found and fixed the bug (it was due to a misunderstanding from my part on how multiple map blocks are layered and the continent low resolution background maps were not properly loaded as a result: these do not seem to exist anymore in Snowglobe and cannot be retrieved from the web).

The fix will be part of the next v1.25 release.

Author:  Lance Corrimal [ 2010-08-13 23:14:14 ]
Post subject:  Re: World map weirdness in CV 1.25

ok, i just told my wife that you got that fixed already...


Quote:
Oh my god that guy is bloody amazing.

Author:  Henri Beauchamp [ 2010-08-14 18:54:11 ]
Post subject:  Re: World map weirdness in CV 1.25

V1.25.0.1 released with this bug fixed.

Author:  Lance Corrimal [ 2010-08-14 19:32:15 ]
Post subject:  Re: World map weirdness in CV 1.25

now my wife's repeating herself.. you are amazing.

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