I was not speaking about incoming teleports from other avatars, but from the fact that after *you* teleport into another sim, approximately 2 minutes after your arrival, the viewer gets disconnected from the sims that it was connected with before your TP, and this does cause a few unavoidable "hiccups"...
Anyway, thanks to the log, I can see that your problem is not related to this, neither with the object kills, but rather to an issue with the network. The relevant lines are the numerous:
which denote a failure from the server to reply to the viewer and affecting HTTP texture fetches.
Try the following, and see if it cures your issue:
- In Advanced -> Network, disable "Multi-Threaded Curl" and restart the viewer.
- If the above fails, try lowering the "Max HTTP requests" setting in the "Network & Web" tab of the Preferences floater.
- If the above fails, try disabling the "HTTP fetch textures" setting in the "Network & Web" tab of the Preferences floater.
Normally, the 503 HTTP error denotes a server-side issue (non-responding server), however there could be some other reason related to your own network, such as a bad DNS server (too slow, or unreliable: try changing for another in your network configuration), or your firewall blocking the HTTP requests from the viewer to the texture server.
In any case, I cannot reproduce this issue here (and I did visit the Arcania region, corresponding to your log file)...