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Render Crash 
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Joined: 2012-02-09 21:01:50
Posts: 284
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I just crashed with a rendering error:

2012-06-01T19:49:42Z newview/lldrawable.h(342) : error
2012-06-01T19:49:42Z ERROR: LLDrawable::getFace: Invalid face index.

Happened after teleporting to a sim (name: Aich), and right at loading stuff the client crashed, with those lines being the last ones in the log.

Anything you can fix? Need a crash dump maybe? :-)

--snip--
Cool VL Viewer 1.26.4 (15) May 25 2012 21:34:27 (Cool VL Viewer)
RestrainedLove viewer v2.08.03.24

Built with MSVC version 1400
Second Life Server 12.05.11.256527

CPU: Intel(R) Core(TM) i7-3770K CPU @ 3.50GHz (3500.07 MHz)
Memory: 16340 MB
OS Version: Microsoft Windows 7 64-bit Service Pack 1 (Build 7601)
Graphics Card Vendor: NVIDIA Corporation
Graphics Card: GeForce GTX 680/PCIe/SSE2
Windows Graphics Driver Version: 8.17.0013.0142
OpenGL Version: 4.2.0

libcurl Version: libcurl/7.21.1 OpenSSL/0.9.8j zlib/1.2.3 c-ares/1.7.1
J2C Decoder Version: KDU
Audio Driver Version: FMOD version 3.750000
Qt Webkit Version: 4.7.1 (version number hard-coded)
Packets Lost: 144/313192 (0.0%)
--snip--

Crashlog attached (I have a SecondLifePlus.dmp too, if that helps, around 4,4MB size).


Attachments:
File comment: crashlog
crashlog.zip [55.49 KiB]
Downloaded 162 times


Last edited by Tillie on 2012-06-01 22:36:14, edited 2 times in total.

2012-06-01 19:52:34
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Joined: 2009-03-17 18:42:51
Posts: 6043
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Tillie wrote:
Need a crash dump maybe? :-)
Always, please see the rules.


2012-06-01 21:59:51
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Joined: 2012-02-09 21:01:50
Posts: 284
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Just happened again. may it be mesh related? Both times lots of mesh items were around.

Another small zip with log and dmp file.


Attachments:
crash2.zip [46.05 KiB]
Downloaded 174 times
2012-06-03 20:05:22
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Joined: 2009-03-17 18:42:51
Posts: 6043
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Tillie wrote:
Just happened again. may it be mesh related? Both times lots of mesh items were around.

Another small zip with log and dmp file.
Thanks for the log !... Located the issue. It's probably because of a rezzing object being selected or bumped into. There's some illogical code (including in the latest v3.3 viewer) with a call to getFace() and a check for a NULL pointer in return, but llerrs in getFace() where it should instead be a llwarns and a return of a NULL pointer...

This will be corrected in v1.26.4.17.


2012-06-03 20:35:55
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Joined: 2012-02-09 21:01:50
Posts: 284
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Yay, thank you for fixing it. There is a log on the first post too, btw.

Time again for a donation to you. :mrgreen:

EDIT: Oh and I see you fixed the HUD movement arrows, thanks for that, too!


2012-06-03 20:44:23
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