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Experimental Texture Compression - - 
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Joined: 2011-06-10 11:26:57
Posts: 12
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Experimental Texture Compression - -
Bug in both versions
Fails to display showcase, media browser and new login page when turned on

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Cool VL Viewer 1.26.5 (6) Aug 26 2012 17:20:03 (Cool VL Viewer)
Release Notes

CPU: AMD Athlon(tm) 64 X2 Dual Core Processor 5000+ (2611.84 MHz)
Memory: 4096 MB
OS Version: Microsoft Windows 7 64-bit Service Pack 1 (Build 7601)
Graphics Card Vendor: NVIDIA Corporation
Graphics Card: GeForce GT 220/PCIe/SSE2
Windows Graphics Driver Version: 9.18.0013.0479
OpenGL Version: 3.3.0

libcurl Version: libcurl/7.21.1 OpenSSL/0.9.8q zlib/1.2.5 c-ares/1.7.1
J2C Decoder Version: KDU
Audio Driver Version: FMOD version 3.750000
Qt Webkit Version: 4.7.1 (version number hard-coded)

Built with MSVC version 1600

Compile flags used for this build:

2012-08-27 23:24:42

Joined: 2009-03-17 18:42:51
Posts: 4809
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Yes, this is due to how media textures are currently created (v3 immediately creates a GL image for them and flag them as not compressible, while viewers not implementing media on a prim create GL images for media textures on the fly, and it's then too late to flag them as non-compressible). I'll disable this experimental feature in v1.26.5.7 and will keep it so till MOAP is implemented.

In the mean time, just disable texture compression manually.

2012-08-28 10:26:15
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