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Huginn.Navarita
Joined: 2009-04-04 09:57:14 Posts: 3
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Good day to all, love the Cool Viewer, only have 3 months in SL time, started with a WinBlows client the default one to get the feel of the world and how that client worked, soon found out comunity clients are the real deal, did some browsing around, crassed, reinstalled, crassed again, the same old WinBlows stuff we all know. but was never as happy as when i found Cool Viewer and managed to install it on my Linux box, awsome stability, and i seem to always rez faster then ppl around me, and im 8.700km from the servers LoL did i forget why i came here for ?! well.....been sad recently because i have changed over to Emerald viewer to get that Avatar Scanner feature because i play a Vampire Hunter game and that comes very handy indeed. Was just wondering if there was a chance to get the Avatar Scanner into Coool viewer or if there is a way to import it while compiling it myself.....i know a thing or two about computers but unlike Henry over here im just a 'script kiddy' hehehe the Emerald viewer crassed on the first day i used it, Cool has never crassed for me in Linux, and i have ran it for days at times, awsome work Henry, i want my stable Cool Viewer back with Avatar Scanner in it, anyone know a solution for me....plz....PLZ 
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2009-06-04 07:09:44 |
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Henri Beauchamp
Joined: 2009-03-17 18:42:51 Posts: 6030
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No, I do not plan to implement Emerald's avatar scanner into the Cool SL Viewer.
However, the viewers v1.23 got a feature close to an avatar scanner: on the mini-map, when you hover the mouse pointer on one of the green dots (i.e. the avatars around you), you get the name of the avatar as a tooltip. The advantage over an avatar scanner is that you clearly see where the avatars are relatively to your own avatar. I might also back-port this feature to v1.19 and 1.22, time permitting.
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2009-06-04 07:52:10 |
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Huginn.Navarita
Joined: 2009-04-04 09:57:14 Posts: 3
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I thought that would be the answear, keeep it clean and no extra to make it unstable, i wont complain, i will reasearch AV scanners as a HUD instead NP there, i realy miss the Cool SL Viewer on my Linux Box, keep up the goood work & dem...there is yet another update LoL see you all out there 
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2009-06-04 08:32:22 |
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Arzach.Zeevi
Joined: 2009-10-03 13:47:03 Posts: 16
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Dear Henri, Thank you very much for the mu* style emotes. Please please reconsider the avatar scanner. It is too insanely handy. Everyone blames things like sim radar huds for the lag. I use the mystitool and with the limited sim scanner it has on, I do lag horribly. It seems the Emerald scanner has the information already floating around on the sim and does on the work on the client computer. I dunno, it just seems better. How about that name with the camera look at too please? That was also pretty neat about Emerald.
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2009-10-03 13:51:50 |
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Henri Beauchamp
Joined: 2009-03-17 18:42:51 Posts: 6030
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I just posted two new releases (v1.19.0.5 and v1.23.4.0) with a radar floater implemented. Note that although the patch is based on Dale Glass'/Emerald's "avatars list", it has been heavily modified so that: - It does not generate any lag server side (Emerald's sends a lot of avatar info requests which are unnecesserarily loading the server comms).
- It does not generate too much lag client side (in worst conditions, with the update rate configured to "high", you might experience a 10% fps drop on high end systems (and less than 5% at "Low" update rate) while the floater is open. Lower end systems seem much less prone to fps drops (because they spend most of their time rendering already, and the idle task the radar refresh is using is then given less time to execute), which is good. In the same conditions, Emerald's avatars list gives 30 to 50% (worst case) fps drops !).
- It presents only relevant info and does not act like a spying tool (which Emerald's is...): who cares about what an avatar is doing (typing, emitting particles, building, chatting, IMing or whatnot ?): this is *their* business, not yours !
- It got a simpler interface for LSL scripts (keys of incoming avatars are announced one by one on a configurable private channel), which will save lag script-side, and also saves much processing power in the viewer code itself.
- It adds shout range alerts, muted avatars highlighting in the list, neatly and logically reordered buttons and options, a tab for the alerts configuration in the radar floater (instead of in the Preferences panel for Emerald) for easy and quick changes of configuration.
- Bug fixes.
I did not add a "Radar" button to the toolbar (which is already crowded enough), but the CTRL ALT SHIFT R shortcut allows to toggle the floater on and off, and a Radar entry was added to the View menu.
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2009-10-03 14:57:55 |
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Arzach.Zeevi
Joined: 2009-10-03 13:47:03 Posts: 16
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Yay thanks! Onboard radar is the goods! I'm having some difficulty downloading the new patch. k@zed:~$ wget http://sldev.free.fr/SecondLife_i686_1_ ... es.tar.bz2--2009-10-03 19:58:09-- http://sldev.free.fr/SecondLife_i686_1_ ... es.tar.bz2Resolving sldev.free.fr... 212.27.63.163 Connecting to sldev.free.fr|212.27.63.163|:80... connected. HTTP request sent, awaiting response... 404 Not Found 2009-10-03 19:58:10 ERROR 404: Not Found.
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2009-10-03 15:12:11 |
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Henri Beauchamp
Joined: 2009-03-17 18:42:51 Posts: 6030
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These are the old links: refresh your browser cache (reload the page while keeping the SHIFT key pressed): the new release is 12, not 11...
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2009-10-04 17:36:56 |
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Allen Kerensky
Joined: 2009-03-23 19:07:48 Posts: 30
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Henri, thank you very much for this! For sim admins, its a blessing! Gave it a try today, and the uncluttered avatar list is nice. I never knew what most of the Emerald icons for things in the radar list were for anyway. The best viewer keeps getting better, kudos!
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2009-10-05 23:59:23 |
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Nyrrin
Joined: 2010-05-24 19:00:50 Posts: 7
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I know that there have been made other ways to open the avatar radar, but I would like to request there to be a button along the bottom bar with the others. Perhaps have the option to have it or not within the Cool Features list? And if that isn't an interest for the creator at this time, then I would like to request instruction on how to modify my own files in order to accomplish this, if at all possible.
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2010-05-25 14:35:52 |
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Henri Beauchamp
Joined: 2009-03-17 18:42:51 Posts: 6030
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I already replied this question in this post. The problem is that the toolbar code is not designed to allow configurable buttons (this possibility has been introduced in viewer 2.0, but at the cost of a full rewrite). I did allow for such a configuration for the Groups button (since this button existed in old viewers but disappeared a long time ago), but it is done via the choice of two different menu XML definitions, picked up at the launch of the viewer, depending on a configuration variable. However, adding another configurable option for a Radar button would force to provide 4 different XML menu definitions to choose from... While not impossible, it is highly inelegant and would also force me to merge the RevertUIchanges and the Radar patches. I'll therefore rather provide this feature in the Cool VL Viewer v2.x. This is not possible with the released viewer since it requires code changes to the viewer at the sources level (changing the XML file for the toolbar won't suffice).
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2010-05-30 17:46:57 |
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