what annoys me a lot in ALL SL clients: if you have a prim with quite a lot of inventory and want to edit one of it, the contents get loaded really long until you are allowed to edit.
Even if you have the inventory of the prim open, edit and save a script ... looong wait until you can edit another script in there... even though you see the script listed, but the update of the previous script apparently forced a prim inventory reload...
Any way to improve this behaviour from client side? Maybe by caching the prim inventory in a non-blocking way?
This probably already cost me hours of waiting till the prim inventory is editable again...
There is no way to "cache" this without risking to get the viewer-side and server-side inventory data de-synced. I'd suggest you post a JIRA for SL to improve the in-world objects inventory refresh speed.
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