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Capturing llDialog channel? 
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Joined: 2013-02-02 22:15:52
Posts: 35
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Is there any way (maybe a hidden setting or debug console) that Cool VL Viewer can display what channel is being used by a llDialog?

I'm trying to help a friend debug a complicated scripted object and I know the channel has to be sent to the viewer, but I haven't been able to find any way to display that channel.

Thanks!


2017-01-20 22:10:31
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Joined: 2009-03-17 18:42:51
Posts: 3503
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This info is kept internal to the viewer code (in llviewermessage.cpp, callback_script_dialog() function) and cannot be displayed in current releases.

I added a debug message for tomorrow's release and you will be able to display it in the debug console after enabling the "Messaging" debug tab.


2017-01-20 22:29:27
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Joined: 2013-02-02 22:15:52
Posts: 35
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That is awesome, thank you Henri!


2017-01-22 20:57:34
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