Cool VL Viewer forum http://sldev.free.fr/forum/ |
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Light Sources http://sldev.free.fr/forum/viewtopic.php?f=5&t=1887 |
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Author: | CaptObvious [ 2018-11-26 02:51:19 ] |
Post subject: | Light Sources |
I apologize if this has been asked and answered: How many light sources can Cool VL Viewer render in a scene? I seem to recall an old limit of six, but I thought that was removed a while ago. Thanks, Vince |
Author: | Henri Beauchamp [ 2018-11-26 09:42:24 ] |
Post subject: | Re: Light Sources |
The Cool VL Viewer uses the same renderer as LL's viewer, with only a few improvements: mostly speed optimizations (the majority of which were backported from Singularity, but without deviating from the original rendering algorithm like Singularity did), and the support for "invisi-prims" in deferred render mode, AKA "ALM" (LL's viewer removed that support for this mode). The total number of lights rendered in both viewers (LL's and mine) is 9: ambient light, Sun, Moon and up to 6 local lights (you can check by yourself in the sources, in (ll)pipeline.cpp: look for the MAX_LOCAL_LIGHTS constant). This has not changed in years... |
Author: | CaptObvious [ 2018-11-26 22:04:10 ] | |||||||||
Post subject: | Re: Light Sources | |||||||||
Got it. Thanks, Henri! And thanks for a great viewer! |
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