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Experimental viewer v1.29.0 feedback thread http://sldev.free.fr/forum/viewtopic.php?f=5&t=2268 |
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Author: | ZaneZimer [ 2022-04-16 16:57:49 ] | |||||||||
Post subject: | Re: Experimental viewer v1.29.0 feedback thread | |||||||||
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Author: | Henri Beauchamp [ 2022-04-16 17:03:52 ] | |||||||||
Post subject: | Re: Experimental viewer v1.29.0 feedback thread | |||||||||
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Author: | ZaneZimer [ 2022-04-16 17:14:46 ] | |||||||||
Post subject: | Re: Experimental viewer v1.29.0 feedback thread | |||||||||
If I turn off GLWorkerThreads (revert back to 0) and leave NumImageDecodeThreads at 1, the water is normal. The same is true if I revert NumImageDecodeThreads back to auto/0. With all testing leaving RenderDeferredSSAO on and restarting between configuration changes. |
Author: | Henri Beauchamp [ 2022-04-16 17:46:45 ] |
Post subject: | Re: Experimental viewer v1.29.0 feedback thread |
I'm afraid you will have to make with this glitch, since I do not see how I could "fix" it (if anything can be fixed at all)... |
Author: | ZaneZimer [ 2022-04-16 17:50:33 ] | |||||||||
Post subject: | Re: Experimental viewer v1.29.0 feedback thread | |||||||||
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Author: | ZaneZimer [ 2022-04-16 20:44:06 ] |
Post subject: | Re: Experimental viewer v1.29.0 feedback thread |
A bit more info that I have discovered in case anyone else stumbles upon this issue. I found that it probably is not directly related to SSAO. Toggling or updating certain debug settings, even to their existing value, will cause the water to rerender properly. The easiest one from the UI is Depth of field (Advanced->Rendering->Deferred rendering). Toggling that on and off does the trick, at least for me. Also using the Debug settings dialog and looking for RenderDeferredDisplayGamma or RenderDeferredNoise and selecting Reset to default works, even if the value doesn't change. |
Author: | Henri Beauchamp [ 2022-04-16 21:28:39 ] | |||||||||
Post subject: | Re: Experimental viewer v1.29.0 feedback thread | |||||||||
And what happens if you simply reset the vertex buffers ?... |
Author: | ZaneZimer [ 2022-04-16 21:51:31 ] | |||||||||
Post subject: | Re: Experimental viewer v1.29.0 feedback thread | |||||||||
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Author: | ZaneZimer [ 2022-04-23 15:49:11 ] |
Post subject: | Re: Experimental viewer v1.29.0 feedback thread |
It seems with the 1.29.0.3 release, I no longer experience 'black water' upon login. The few times I have logged in today, I had normal looking water (with no settings toggle) every time. I suspect the GLOD improvements or threading improvements might be the reason. |
Author: | Henri Beauchamp [ 2022-04-23 17:04:24 ] | |||||||||
Post subject: | Re: Experimental viewer v1.29.0 feedback thread | |||||||||
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