(Well, maybe some more details and experiences might help? )
I only have a dual-core PC using Win7, with 4GB memory and X4500 graphics (updated) .
So, I really need the lowest graphics setting, possible, for this problem with mesh textures and lighting.
(I have my Graphic Quality & Performance setting at low and Basic Shaders (off), for maximum speed.)
Thank you.
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I am using Cool VL Viewer 1.26.9 (current version)
So, which viewer should I use?
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... I am guessing that the current "answer" will be like this...
In Preferences, Graphics:
Basic Shaders (on), <= Mesh brightens, almost like Full Bright, which destroys normal bright colors.
Hardware Skinning (on) <= Mesh re-darkens and tries to look correct. But now, grays replace bright colors.
*** BTW if you suddenly have bad dancing or slow animations, remember that you were warned. ***
* So, mesh objects seem to require special unique settings and processing, just for their textures. Why?
* Mesh is supposed to be better and more efficient, but is there a hidden problem within the mesh format?
*** One positive idea, give us an option in our viewers, to see mesh objects, just like standard SL objects.
(Simply don't require Basic Shaders and then process mesh textures, just like our standard SL textures.)
((( BTW, Henri, thank you very much for your work with VBO and Compress Textures, my Memory Usage (memory leakage) is amazingly low, now!
)))
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