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Feature Request: Refresh/Reload object textures option 
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Joined: 2012-03-21 03:07:35
Posts: 42
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I am currently using Cool VL Viewer v1.26.10.19 (yes I know I am a couple of weeks behind). Anyway I have been noticing this problem for a while: A texture will fail to fully load and remain blurry. And all the usual "tricks" will fail (zoom in zoom out, change bandwidth setting slightly, cam far away then back, change "worn" group etc). Usually a relog to return to the exact same spot will get it to load but not always. Ironically it is usually the texture I want to see out of a wall of them I don't care to. For example in a store perhaps only one vendor's texture will remain blurry, the rest will be fine. This also doesn't seem to matter if I have a "old" cache or a freshly cleared one. It also doesn't make a difference if I have HTTP texture fetch on or off. There is often one or two textures in a "new" area (that I have never been to before) that refuses to load fully.

My thought is add a reload/refresh option to the pie menu to force a object to reload its textures. Or perhaps add such a forcing when you inspect a object.


2014-05-11 04:18:01
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Joined: 2011-12-13 14:11:38
Posts: 186
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Already exists I think, I sometimes have the same issue as you and I'm using it all the time: right-click on the object and press Ctrl+Shift+U, or Command+Shift+U if you're on a Mac. The actual menu item in in the Advanced menu somewhere, can't remember exactly where and I'm not logged in right now. There is a refresh option in the pie menu for avatars though, if you're getting this issue with avs too.


2014-05-11 07:01:19
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Joined: 2009-03-17 18:42:51
Posts: 5545
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Yes, right click (to temporarily select the object via the pie menu) and CTRL SHIFT U, or Edit object and CTRL SHIFT U (or "Advanced" -> "Rendering" -> "Reload Selected Texture"). Note that with the Edit menu, you may as well select only one (or several) face/texture ("Select texture" tool, and click on the face of the object you want to reload the texture for; shift-click to select other faces as well).


2014-05-11 08:03:55
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Joined: 2012-03-21 03:07:35
Posts: 42
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LOL I thought I saw something once a while back, but then thought I must have seen it in another viewer when I couldn't find it. I see it now. Thanks Erika and Henri. I knew about the AV refresh, I use that often (although it usually is far far less common than object texture issues). I will make sure to tipple check the advanced menu before asking again. Sorry about that.


2014-05-11 14:05:39
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