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object render lod (mesh detail -> objects setting) 
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Joined: 2014-03-22 03:17:49
Posts: 46
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Hi Henri,

I have noticed the render resolution set by the mesh detail -> objects slider seems to be behaving differently for mesh and sculpt objects beginning with the 1.26.18.23 release. Essentially it feels like the whole scale has been cut in half. Even setting this value to maximum, I am cannot render meshes in full detail at the same distance I could in 1.26.18.22. I hope this is enough information, if not I will be happy to perform any tests you like to get more details.

Thank you,
~Lycia Undercroft


2016-09-19 10:20:44
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Joined: 2009-03-17 18:42:51
Posts: 5523
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This part of the code has not been touched in many months (years even). This must be something you changed somewhere else in the settings. Try clearing the settings file and start afresh from the default settings...


2016-09-19 15:26:40
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Joined: 2014-03-22 03:17:49
Posts: 46
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Perfect analysis of the situation Henri, thank you! There was something screwy in the settings somewhere. I feel like a fool for not checking that, but in my defense Cool has seriously not needed a clean install or a settings flush in years :)

Thank you!
~Lycia


2016-09-20 06:06:13
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