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Previous version?
http://sldev.free.fr/forum/viewtopic.php?f=6&t=1728
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Author:  Pecatto [ 2017-01-06 18:35:29 ]
Post subject:  Previous version?

I downloadad the last version, but I really liked the previous realease.
I lag a lot with this one.

Where can I down it, please?

Author:  Henri Beauchamp [ 2017-01-06 19:15:51 ]
Post subject:  Re: Previous version?

If you are speaking about v1.26.18, it is deprecated and not available any more.

I don't see why you'd want to use a viewer that shows all Bento avatars deformed...

I'm also curious to know how you can "lag", because I measured the render speed difference between v1.26.18 and v1.26.20 and it is less than 1%... My guess is that you changed one of your settings that causes a lower frame rate as a result. Simply copy user_settings/settings_coolvlviewer_12618.xml over user_settings/settings_coolvlviewer_12620.xml, and you should get the exact same results as with the old version.

Author:  CullyAndel [ 2017-01-12 11:05:12 ]
Post subject:  Re: Previous version?

Where do you copy that? I'm having some odd problems since I downloaded the new version as is someone else. we always have one prim (a different one for both of us) which won't rez, and I can't get in to wireframe either

Author:  Henri Beauchamp [ 2017-01-12 13:15:09 ]
Post subject:  Re: Previous version?

CullyAndel wrote:
Where do you copy that?
It depends on your OS (and OS version for Windoze)... Please, see the SL Wiki (the user_settings directory is at the same level as the logs directory).

Quote:
I'm having some odd problems since I downloaded the new version as is someone else. we always have one prim (a different one for both of us) which won't rez, and I can't get in to wireframe either
If it's a mesh, it might be a Bento issue. Try LL's official viewer (latest, Bento-enabled version): if you have the same issue with it, then report it as a bug in LL's viewer on their JIRA. If the object rezzes fine with LL's viewer and not with mine, then it's a bug in the latter: fill-up a proper bug-report, following the rules to the letter, and especially giving a reproduction procedure (here, an object I could "see not rezzing" myself).

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