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Bill4
Joined: 2017-06-19 11:17:38 Posts: 2
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Hello, I've been enjoying the viewer more than others since it seems to be the best for my system... but I've been having a issue with the anti-aliasing, this includes every other viewer I tried.
No matter which setting I used in the AA, from 2x to 16x, I notice no difference... in the distance, it's very jagged around the edges of objects which isn't as bad when you walk right up on a object but then you notice another object far off in the distance with the jagged edges... that's when I have ALM on (tried with and without shadows)
When I turn ALM off, the AA is completely borked and doesn't work. No matter what setting I use, it doesn't work. Jagged lines everywhere, even when I relog.
The only thing that I've found that helps, is downscaling (DSR) but things seem a little blurry and performance drops. I've seen videos of people using 1050ti cards that look more smooth. And if I try to tune the FXAA settings in Nvidia Control Panel, the font is wacky. Other settings don't seem to make any difference. On my old AMD R9 280, it handled the AA situation better (not perfectly, which is why I went to the 1060, since everyone I asked said Nvidia works better with SL)... which is a bummer to find the 1060 has worse AA for me.
In conclusion, I hope there is a solution and I appreciate your time for helping. About Info is below - ----------------------------------------------------- Cool VL Viewer v1.26.20.25, 64 bits, Jun 10 2017 10:56:40 Release Notes
CPU: Intel(R) Core(TM) i7-7700 CPU @ 3.60GHz (3599.98 MHz) Memory: 16343MB OS version: Microsoft Windows 8 64-bit (Build 9200) compatibility mode. Real version: 10.0 (Build 10586) Memory manager: OS native Graphics card vendor: NVIDIA Corporation Graphics card: GeForce GTX 1060 6GB/PCIe/SSE2 Windows graphics driver version: 22.21.0013.8253 OpenGL version: 4.5.0 NVIDIA 382.53 Detected VRAM: 6144MB J2C decoder: OpenJPEG: 1.4.0.635d Audio driver: FMOD Ex v4.44.64 Networking backend: libcurl/7.47.0 OpenSSL/1.0.1h zlib/1.2.8 Embedded browser: CEF3 plugin v1.5.3c-(CEF-WIN-3.2526.1347-32) Packets lost: 0/10815 (0.0%) -----------------------------------------------------
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2017-06-19 11:34:17 |
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Henri Beauchamp
Joined: 2009-03-17 18:42:51 Posts: 5546
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Simply configure the driver to "let the application decide" for all settings, and of course, for AA. I.e. do *not* impose any AA method (and certainly not any of the new fancy ones) via the driver settings, neither any of the "full screen AA" settings, when any. Be wary however that some drivers/cards may force non-standard AA methods when trying to use their maximum settings (e.g. 16x AA triggers full screen FXAA on the GTX970...), even from the viewer settings.
The viewer is working beautifully with (genuine) AA on NVIDIA cards (tested, over years, with 7600GT, 8800GT, GTX460, GTX660, GTX970). I also found out that a 4x AA setting is by far giving the best results, both visually and in term of speed impact (totally negligible on modern cards).
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2017-06-19 13:03:02 |
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Bill4
Joined: 2017-06-19 11:17:38 Posts: 2
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I've set all Nvidia options to application controlled and still having AA issues with items in the distance. When I zoom in on items, the AA seems fine but items in the distance have bad jagged lines... it's extremely noticable to me when I'm walking or moving my camera, but also noticeable standing still. I've taken two pictures with everything on Ultra and viewer AA at 4x, with everything set to application controlled in the Nvidia Control Panel for example. I appreciate your help with this issue.
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2017-06-20 21:23:46 |
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Henri Beauchamp
Joined: 2009-03-17 18:42:51 Posts: 5546
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Thing is, I cannot reproduce your issue here, and since you wrote "this includes every other viewer I tried", I understand this is not Cool VL Viewer specific, so I'd recommend that you make some screen shots with LL's official viewer and open an issue for it on LL's JIRA...
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2017-06-20 22:04:38 |
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