I had always suspected that, but I verified it today: it seems that the mesh queue is not cleared when I TP away from a place. I was in a sim with quite a few people around, of course all wearing craploads of mesh attachments, and I displayed the mesh queue: it was 2000 something. I TP'd home, and it was still 2000 something. The count actually increased because of the mesh stuff I have at home.
Since I have a pretty bad internet connection, this usually means that in this kind of situation, it's faster for me to just log out and log back in rather than to just wait for the mesh queue to clear itself, which feels a bit strange to me.
So I have a question: is there a reason why the mesh queue isn't forcefully cleared whenever I teleport? This would sound like the thing to do, since all the mesh in the queue is no more visible, so there seems to be no reason to keep it there. Now of course, I have no idea about how or why all this stuff is done, so I'm probably missing something.
Thanks!