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Antialiasing artifacts when using Texture Compression? 
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Joined: 2011-10-07 10:39:20
Posts: 181
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I toyed around with the "Compress Textures" checkbox and noticed it makes some AA look bad:

With Compress Textures enabled, lots of pixels visible.
Image

Without Compress Textures, much smoother.
Image

Is this expected behaviour or a bug? The tooltip says stuff about colour issues etc, so maybe its expected for compressed textures.


2022-10-12 14:07:26
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Joined: 2009-03-17 18:42:51
Posts: 5523
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Expected behaviour. This kind of compression is not loss-less, by far !

Just don't use it; it was merely implemented in the old days, because the graphics card had very little VRAM, but nowadays, all graphics cards have more VRAM than the viewer would ever need...


2022-10-12 14:20:52
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