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Can we move around without camera resets? 
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Joined: 2023-10-03 14:07:30
Posts: 43
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I like to keep my camera a bit above the scene when I am exploring or inspecting my fields during farming.
So far I could not find a way to keep the camera angle locked when I start to move.
I set AutoPilotLocksCamera=TRUE in debug, but when I use doubleclick to autopilot in stead of regular walking, the camera still resets to ground level.
Is there a way to lock the camera in The Cool VL Viewer?


2023-12-21 16:00:34
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Joined: 2009-03-17 18:42:51
Posts: 5554
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You cannot lock the camera (at least not without a script), but you can change the Rear camera offsets to achieve the result you want: "Preference" floater, "Input & camera" tab, "Camera controls" sub-tab, "Rear camera offset" X/Y/Z spinners.

And since those spinners merely change a debug setting ("CameraOffsetDefault"), you could configure a Lua side bar toggle button to set/reset that setting to your preferred angle...


2023-12-21 16:26:02
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