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Jagged Edges in Mesh Viewer 
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Joined: 2011-09-17 23:14:10
Posts: 17
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I have the latest Nvidia driver installed .. also tried older driver.. and edges of objects look jagged in the mesh viewer.. but the 1.26.0(20) viewer on my other hard drive all edges look smooth... just seems to be the mesh viewer. Any suggestions on how to smooth in the Mesh Viewer? Thanks in advance.. :)


2011-09-27 08:30:02
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Joined: 2009-03-17 18:42:51
Posts: 6024
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Not a bug. Moving that post where it belongs...

Please, see the replies I already did here and here. I.e. turn off "Automatic Alpha Masks" and/or check your video driver (Nvidia's got similar options to ATI's) and uncheck anything that overrides the applications settings.


2011-09-27 09:07:30
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Joined: 2010-11-21 02:18:43
Posts: 19
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Pic of the glitch - http://i284.photobucket.com/albums/ll12/Marrionetto/AlphaGlitch.jpg
I see alpha edged textures as above, whenever using the mesh client. At times, I am able to see alpha edged textures just fine on others.
This problem is sometimes coupled with the one mentioned in this topic.

Same items, in non-mesh CVL Viewer - http://i284.photobucket.com/albums/ll12/Marrionetto/AlphaGlitch-Non-MeshViewernoglitch.png

~System Info~
Cool VL Viewer 1.26.2 (0) Oct 8 2011 13:03:57 (Snowglobe Release)
Release Notes

Built with MSVC version 1400

CPU: Pentium(R) Dual-Core CPU E6600 @ 3.06GHz (3066.77 MHz)
Memory: 3069 MB
OS Version: Microsoft Windows XP Service Pack 3 (Build 2600) compatibility mode. real ver: 6.0 (Build 2900)
Graphics Card Vendor: NVIDIA Corporation
Graphics Card: GeForce 9800 GT/PCI/SSE2
Windows Graphics Driver Version: 6.14.0012.8026
OpenGL Version: 3.3.0

libcurl Version: libcurl/7.20.1 OpenSSL/0.9.8j zlib/1.2.3
J2C Decoder Version: KDU
Audio Driver Version: FMOD version 3.750000
Qt Webkit Version: 4.7.1

My Secondlife.log was too big to upload here, so I did it on PasteBin: http://pastebin.com/zkMTC9CX

The following things have not worked to fix the problem:
-rebaking
-waiting (in the same place without moving, to prevent the need to load more textures) for them to possibly load further for over an hour.
-teleporting to another sim
-changing my active group
-selecting the items, and further, selecting the odd looking textures on them
-removing and reattaching affected items.
-removing items, relogging, and then reattaching.
-turning graphics settings down and up.
-obtaining the latest driver update for my graphics card.
-clean install of the viewer
-clearing cache


2011-10-12 18:35:18
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Joined: 2009-03-17 18:42:51
Posts: 6024
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Please, before posting, *do* search the forum for a reply... Merging your "bug report" (not a bug !) with one of the topics that gives the reply (follow the links in given in the above messages)...


2011-10-12 23:35:20
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Joined: 2010-11-21 02:18:43
Posts: 19
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Thank you so much, unchecking Auto-Alpha Masks (non-deferred) fixed it for me! I'm sorry for causing a problem on the forums about it, I'll look more next time before I post something. @.@


2011-10-13 00:29:53
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