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Projections 
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Joined: 2011-07-27 13:02:35
Posts: 78
Location: Ukraine
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Wow, those are coool. Now few questions and maybe bug reports:

Image

  1. First of all.. is there any possibility to control them with scripts? Change texture and parameters..
    I've tried to check setparams values, nothing there... Still PRIM_LINK_TARGET is the max param available
  2. Is it only coolvl feature?
  3. Projection texture in edit panel.. When you drag texture from your inventory onto it - its replacing with dragged texture on edit panel, but projection texture doesnt change. So have to click it every time.
  4. I putted 3 projections one onto another. 3 different textures representing red, green and blue channels. 3 different corresponding red green and blue colors. When i stay on the way of the light - my shadow on the projection isnt dark. Its green :shock: (look at the green silohuette on dragon's body)
    Image
  5. When only deferred rendering is on its all ok. But when SSAO is on - some of projections smoothly fade.
  6. Also it goes thru walls somehow :shock:. Is this ok?
    Image

P.S. Thanks for the awesome stuff!


2011-10-15 23:15:18
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Joined: 2009-03-17 18:42:51
Posts: 6028
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Those are simply the characteristics of the v2.6 renderer that was backported to the Cool VL Viewer. I suggest that you test it with LL's viewer and see if any of the quirks are still there: if they are, open a JIRA issue for them. If they are not, future backports (when v3 will be made compatible with all video cards and drivers, which is for now not the case) will also fix them in the Cool VL Viewer.

WebGearbox wrote:
  • First of all.. is there any possibility to control them with scripts? Change texture and parameters..
Script functions for such features are server-side ones. Each time new functions are added to the server I add them to the list of supported functions in the viewer (with proper highlighting of the function in the script editor and the corresponding tooltip). I don't think a new function was added to control lighting projection for now. One for controlling Physics parameters was recently added.

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  • Projection texture in edit panel.. When you drag texture from your inventory onto it - its replacing with dragged texture on edit panel, but projection texture doesnt change. So have to click it every time.
I don't understand... Please, give full and detailed repro steps if you think there is a bug.


2011-10-16 07:31:35
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Joined: 2011-07-27 13:02:35
Posts: 78
Location: Ukraine
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square that represents texture of the projection. you can click the square and select texture. or you can drag texture from your inventory and drop it on that square. that drag-n-drop doesn't work

heres the video: http://www.youtube.com/watch?v=FruHvKDe0RQ


2011-10-16 09:29:37
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Joined: 2009-03-17 18:42:51
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Hmm... Yes, there's a missing callback function for the drag and drop event. It will be added in the next release.


2011-10-16 13:52:37
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Joined: 2009-03-17 18:42:51
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The missing drag and drop callback was added in today's releases (v1.26.0.24 and v1.26.2.2).


2011-10-22 18:04:29
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