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Few things not working for me 
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Joined: 2012-01-11 07:14:39
Posts: 1
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Few things not working for me, too.

-The alpha problems around the avatar eyes have been mentioned.

- Shadows collapse quickly after a few meters. How can i set the LOD to higher for these?

- Shadow quality goes up to 2 only? Could we have 3 or four? until 3 i hardly have an impact on rendering speed, but they look much prettier.

- I would prefer the default icons, too

- Could you lower the default camera height? Nirans Viewer is a good example.

How can I turn off the region entry spam?

EDIT: Yes I can. It's under various settings in Exodus settings


2012-01-11 08:52:15
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Joined: 2009-03-17 18:42:51
Posts: 6028
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Vassie13 wrote:
Few things not working for me, too.

-The alpha problems around the avatar eyes have been mentioned.
What alpha problem ?... Mentioned where ?...

Quote:
- Shadows collapse quickly after a few meters. How can i set the LOD to higher for these?

- Shadow quality goes up to 2 only? Could we have 3 or four? until 3 i hardly have an impact on rendering speed, but they look much prettier.
Please, elaborate... What LOD and quality settings are you referring to ???

Quote:
- I would prefer the default icons, too
What icons ?... If you are speaking about the status bar icons, the setting to change them is in the Preferences floater, "Cool features" tab.

Quote:
- Could you lower the default camera height? Nirans Viewer is a good example.
The default camera follow angle and distance will stay what they have always been in all official viewers and most TPVs. If you are not happy with the default, you can change it from the Preferences floater, "Input & Camera" tab ("View angle" setting for what you called the "camera height").

Quote:
How can I turn off the region entry spam?
Which spam ?...

Quote:
EDIT: Yes I can. It's under various settings in Exodus settings
Please, do not expect me to implement everything other TPVs have implemented. For a start, the various TPVs use various code bases. For example, the Cool VL Viewer renderer is in fact the same as LL's viewer v2.6 mesh viewer (so it differs from all current v3-based viewers). There are pluses and minuses for each code base (the Cool VL Viewer works great with most OpenGL drivers when v3 viewers crash on old ones, for example), and there are various graphic glitches in the shadow renderer depending on which viewer you use (none of the existing viewers got a 100% working shadow renderer: shadows shall be considered experimental !).


2012-01-11 09:30:23
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