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how can i compile cool vl ? 
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Joined: 2011-09-17 08:59:38
Posts: 29
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a friend is planning to compile cool VL viewer by himself. Maybe he could hack the code and add some features by himself. Anyway, he has downloaded the sources and the libs, etc. But he don't what to do now. Is there any instruction to compile Cool VL viewer from scratch on windows ? Thank you for your help.


2012-06-17 08:43:05
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Joined: 2010-08-27 17:09:41
Posts: 14
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nomadezhao wrote:
a friend is planning to compile cool VL viewer by himself. Maybe he could hack the code and add some features by himself. Anyway, he has downloaded the sources and the libs, etc. But he don't what to do now. Is there any instruction to compile Cool VL viewer from scratch on windows ? Thank you for your help.


There's information on the Main Cool VL Viewer home page:
http://sldev.free.fr/

and:
http://wiki.secondlife.com/wiki/Get_source_and_compile


2012-06-17 22:26:27
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Joined: 2009-03-17 18:42:51
Posts: 6035
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Coyote wrote:
nomadezhao wrote:
a friend is planning to compile cool VL viewer by himself. Maybe he could hack the code and add some features by himself. Anyway, he has downloaded the sources and the libs, etc. But he don't what to do now. Is there any instruction to compile Cool VL viewer from scratch on windows ? Thank you for your help.


There's information on the Main Cool VL Viewer home page:
http://sldev.free.fr/

and:
http://wiki.secondlife.com/wiki/Get_source_and_compile

Excepted that the Cool VL Viewer for now still requires VS2005. Here are the old instructions.

There are also two scripts for helping the compilation process, that are part of the Cool VL Viewer sources: linden/indra/winbuild.bat (to run to get the VS2005 project file built) and linden/indra/winprepackage.bat to run after the compilation is finished, to get the ready-to-run files copied into linden/indra/viewer-win32-release. You will perhaps need to modify the scripts to match the paths on your system (C:\Programs Files, for example).

So, the instructions would be:
  • Follow the Wiki instructions to install VS2005, the MSVC SDK, the Quick Time SDK, the DirectX9 SDK, Cygwin, cmake and Python on your system.
  • Get all the Cool VL Viewer files from the download page (sources, libraries, artwork and fmod Windows).
  • Unpack the fmod archive into C:/Programs Files/fmodapi375win/
  • Unpack the sources, libraries and artwork tarballs (they should all unpack into a single linden/ directory).
  • Run winbuild.bat.
  • Compile the viewer from VS2005 (just open the linden/indra/build-vc80/viewer.vcproj file, select "Release" as the build target and hit F7 to launch the compilation).
  • Run winprepackage.bat.


2012-06-17 23:24:38
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Joined: 2011-09-17 08:59:38
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thanks a lot !
My friend had succefully built the viewer. Now, what if a file is added ( .h or .cpp ) or if a file is changed. Should he have to change something in the project ? Should he have to start from the above step "run winbuild.bat." ?

thanks by advance.


2012-06-23 06:03:08
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Joined: 2009-03-17 18:42:51
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nomadezhao wrote:
thanks a lot !
My friend had succefully built the viewer. Now, what if a file is added ( .h or .cpp ) or if a file is changed. Should he have to change something in the project ? Should he have to start from the above step "run winbuild.bat." ?

thanks by advance.
They would have to modify the corresponding CMakeLists.txt file and re-run the procedure from winbuild.bat.


2012-06-23 07:39:13
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Joined: 2011-09-17 08:59:38
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^^
my friend patched the sources with the implementation of the antispam of nacl. How can she submit the patch to you ?
thanks by advance


2012-06-27 08:50:28
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Joined: 2009-03-17 18:42:51
Posts: 6035
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nomadezhao wrote:
^^
my friend patched the sources with the implementation of the antispam of nacl. How can she submit the patch to you ?
thanks by advance

Your friend can submit the diff (diff -urN orig-sources/ patched-source/ >patch.txt) on this forum, but be aware that it's in no way a guarantee that I would adopt the patch and make it part of a future release.


2012-06-28 14:12:43
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