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RLV: @setsphere does nothing 
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Joined: 2021-01-13 19:14:05
Posts: 40
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Been playing around with the '@setsphere' commands in RLVa, and got to test them in CoolVL, but noticed that the commands don't do anything!

I know the '@setsphere' commands have been present in Marine's RLV for a while now (as per

The command I've been testing: llOwnerSay("@setsphere=n,setsphere_valuemin:0=force,setsphere_valuemax:1=force,setsphere_distmin:3=force,setsphere_distmax:9=force");

I've tested the above in Marine's viewer and can confirm it works as expected.

2021-10-11 16:08:10

Joined: 2009-03-17 18:42:51
Posts: 5391
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@setsphere is a new command that comes from RLVa and that I did not backport, so it is totally normal that it does nothing at all in my viewer.

The problem with this command is that it adds new shaders and rendering code, i.e. it slows the frame rate down for everyone, even when not in use. For this reason I do not plan on implementing it either in the future. You can get equivalent effects with @camdist (which does not impact people not using it).

2021-10-11 19:01:44
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