Cool VL Viewer forum http://sldev.free.fr/forum/ |
|
Two questions about reset view and high resolution snapshots http://sldev.free.fr/forum/viewtopic.php?f=9&t=1410 |
Page 1 of 2 |
Author: | ErikaThorkveld [ 2014-04-24 06:55:31 ] |
Post subject: | Two questions about reset view and high resolution snapshots |
Hello Henri, hello all. I just had two questions about 2 features I'm using all the time:
Thanks! - Erika - |
Author: | Henri Beauchamp [ 2014-04-24 07:38:26 ] | ||||||||||||||||||
Post subject: | Re: Two questions about reset view and high resolution snaps | ||||||||||||||||||
|
Author: | ErikaThorkveld [ 2014-04-24 08:35:33 ] | ||||||||||||||||||
Post subject: | Re: Two questions about reset view and high resolution snaps | ||||||||||||||||||
Singularity does it, but it's not an option: it's just how it does, all the time. I didn't have any issue with how they did it during the time I used it, but I can't say if it always works…
Ha, ha! Why am I not surprised? To be honest, I've had issues with photos in Singularity too. The seams and lighting differences were gone, but that doesn't help a lot when the image they save for your photo is all black. Not sure it is due to this "fix" though, but I wouldn't be surprised… Thanks a lot anyway for what you can do. |
Author: | Henri Beauchamp [ 2014-04-24 08:44:20 ] | ||||||||||||||||||||||||||||||||||||
Post subject: | Re: Two questions about reset view and high resolution snaps | ||||||||||||||||||||||||||||||||||||
|
Author: | ErikaThorkveld [ 2014-04-24 09:01:01 ] | ||||||||||||||||||
Post subject: | Re: Two questions about reset view and high resolution snaps | ||||||||||||||||||
Darn… Really? Very strange, I could have sworn I had first seen the 'no turning round' behaviour in the official V2 viewer… They certainly wouldn't do a hack like this… Or would they? I'll check if I'm not mistaken when I have time.
Yeah, I've had issues that were apparently memory-related while taking photos, like textures suddenly appearing at totally wrong places, then a freeze or a crash. That looked like a memory corruption to me, and might indeed have been caused by this "fix" then… Darn… Too bad… When will there be a 64 bits version on the Mac then? |
Author: | ErikaThorkveld [ 2014-04-24 10:35:47 ] |
Post subject: | Re: Two questions about reset view and high resolution snaps |
Oh. Question: what is the criterion to start tiling snapshots? Is this just a factor that is greater than 1 in the snapshot window? In other words, if I take a snapshot at screen size with the SL window maximized on my huge 27" 2560x1440 screen, will it tile? That could be a solution for me if it doesn't, 2560x1440 is high-resolution enough, I guess… Edit: I just tested, and it seems it doesn't tile indeed, yay! Would be nice to have a confirmation though… |
Author: | ErikaThorkveld [ 2014-04-24 11:56:20 ] |
Post subject: | Re: Two questions about reset view and high resolution snaps |
I did check the view reset behaviour in the latest version of the official SL viewer and I confirm: it does not turn the avatar when resetting the view. I was facing a wall, I locked my cam and zoomed on another wall that was completely behind me, I reset my view, and I was still facing the first wall, my av hadn't turned round… |
Author: | Henri Beauchamp [ 2014-04-24 17:29:30 ] | |||||||||
Post subject: | Re: Two questions about reset view and high resolution snaps | |||||||||
|
Author: | ErikaThorkveld [ 2014-04-24 18:37:37 ] |
Post subject: | Re: Two questions about reset view and high resolution snaps |
Woohoo! Thank you! Now, I'll just have to wait for a month or two to get a Mac build… |
Author: | Samantha Poindexter [ 2014-05-21 18:21:02 ] |
Post subject: | Re: Two questions about reset view and high resolution snaps |
The reset view "fix" here has been driving me insane. I had a feeling it was intentional, and have been trying to learn to live with it, but it is persistently getting in the way of how I'm used to interacting with SL. I want the old behavior, where you can easily move your camera around to the position you want to get to, then hit shift-esc and be conveniently facing in that direction... rather than being treated to a sudden vertigo-inducing perspective rotation, followed by having to rotate yourself again manually. Having just found and read this thread, I understand and appreciate that others may prefer the new behavior, but I would be exceedingly grateful if there were at least an option available (whether a checkbox or something hidden in the debug settings) allowing me to get the old behavior back. |
Page 1 of 2 | All times are UTC |
Powered by phpBB® Forum Software © phpBB Group https://www.phpbb.com/ |