Try this: set draw distance to 256 or higher, teleport somewhere, and log out BEFORE the speed rezzer is finished raising the DD... and yes that is my normal logout behaviour... ctrl-h and ctrl-q.
I get "Teleport request timed out" for about every second teleport, at SL peak times. at other times it's better. I don't crash on TP on a regular basis, but once teleports start failing I get "You have been disconnected" after a handful of tries...
I don't really want to "go the linden way" further than necessary (you know, the "it has to be MY fault since LL can't do wrong, let's detach everything and reduce preferences and strip naked and pray" way)...
It's a known fact that right now teleports are unreliable as hell... It's basically all pointing at mono scripts after tey migrated their servers to 64bit...
And level One (the provider LL uses) is known to be shit.
I do in fact have horrendous amounts of lost packets. They all get lost at a Level One router in frankfurt. One that noone that I can contact seems to feel responsible for. Often enough not even teleporting NAKED works. On the other hand, every thing else that is NOT SL works just fine...
That is so very true...
...which is why i keep a copy of my "good & trussted settings file" somewhere outside of ~/.secondlife/user_settings