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Mesh Deformer code 
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Joined: 2009-07-10 15:53:20
Posts: 9
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I am wondering if you are going to make a version that has Qarl's mesh deformer code in it?


2012-01-02 23:29:54
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Joined: 2009-03-17 18:42:51
Posts: 5523
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It's already part of v1.26.3.0, to be released at the end of this week.


2012-01-03 00:39:42
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Joined: 2010-08-21 12:30:36
Posts: 89
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Even though it is in an Alpha (not even Beta) state ? Or have you already fixed the problems the various developers have spotted ?


2012-01-03 01:02:19
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Joined: 2011-02-12 04:08:52
Posts: 46
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That still seems appropriate, Lord. I assume Henri's implementation requires it to be actively turned on, so it won't affect anybody who doesn't deliberately set out to test it... and if we want the final version to work well, it'll help if lots of people get to test the thing and offer feedback. I'm very glad Cool VL Viewer will be a part of this.


2012-01-03 06:01:19
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Joined: 2009-03-17 18:42:51
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v1.26.3 is the new experimental release branch, so it is only logical that the deformer code goes in it. v1.26.2 will not implement it before the definitive code is ready.


2012-01-03 10:24:37
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